Area
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Difficulty
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Description
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Size
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Abandoned Valley
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Can usually be explored safely by newbies who are not curious.
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19
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Arelium
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Varies a lot. Not very many aggressive mobs though, and even they are usually very small, so mostly safe for newbies to explore.
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The main city/"capital" of Laenor. There are many important places in Arelium, for example Mage, Civilized mage, Civilized fighters and Folklorist guilds are located there. Also the home for several notable NPCs, such as Saint Damogran and Origo, and several quests like Robbery in moonlight and Sewer ring.
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Arelium dungeons
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Asylum
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midbie
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13
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Batcity
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A cakewalk unless the explorer choses to attack the wandering monsters, nearly all of which can be handled one at a time by a low level character, but things can go wrong, horribly wrong. Monsters pop in groups but begin to wander after being visited by a player, trying to kill one monster in a group may entice another to join in. Some monsters in this area vary from easy to highly skilled; use consider.
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~110 rooms plus 64 in the walls
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Beastlands
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Newbie/lowbie area
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A cute area aimed at newbie/lowbie level players. A rather safe area, if you avoid annoying any "named" monsters/NPCs. Due to abundance of tiny, easily killable monsters, it has become popular among players of certain guilds, who are interested in readily available organs, souls, or other such things.
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Bigeaul
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12+++
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Bunny valley
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Low
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9 explore rooms and the valley with virtual map
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Butterfly farm
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Small area, with activities available for newbies to midbies.
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16+
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Cathedral of Dr. Kilrathi
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The compound of Dr. Kilrathi, a fairly old area with some funny descs, eg. Jimmy Hoffa's.
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Caverns of Undying
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Mostly highbie parties.
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Caverns of Undying was originally coded by Zoso<analytics uacct="UA-3466433-3" ></analytics> and later expanded twice by Merri<analytics uacct="UA-3466433-3" ></analytics>. It is almost solely filled with aggressive undeads and evil mobs, most of them being big enough to be a real danger for newbies, thus not recommended for beginners unless you have invisibility (for some parts) and quick fingers. It is home for a couple of ~1m-class mobs, including Moreod, the master vampire.
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Chessboard
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Circus
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Mostly a newbie-friendly area.
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Circus is Nalle's 2nd area. It is a quite newbie-friendly place that includes the area quest a day at the circus. It was recoded by Ggr in January 2013.
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Conifer forest
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Dark castle
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Newbie solo, new newbies might want to party for the Commander.
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Nalle's first area, home of the area quest Intrigue at dark castle.
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Digga's Domain
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From solo to 9man
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A quite big area with few subareas, if you want to call them that. Digga's includes the city of Raven, a troll cave and a newbie pond area. Level quests 17 Platter, 51 Magic tower and 70 Silver battlesuit are in Digga's. The joining room for Barbarian guild is hidden in Digga's.
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Drawbridge
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Druid guild
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Home of The Humble Druids.
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Dunedain's mansion
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Mid- to high for parties, high for solo players. Next to nothing to kill for beginners.
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Elven village
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Good exp for newbies to solo. Home of level quest 52: Return the amulet
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Faerie forest
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Farmhouse
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12
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Forest of Legolas
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Smallest players might want to consider a party, lowbies+ should handle everything solo. One big monster (~100k).
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Area for AQ: The Quest of Legolas
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49
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Forest of moonrind
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A once peaceful forest lived the dryads, who are nowadays being pursued by some ugly intruders.
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GUILD Runemage (east)
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May be explored without difficulty
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The scenic location GUILD Runemage (east) has an exit to the east entrance of the campus of the Runemage Guild, The Faculte of Runemagi. It is located in southwestern Laenor
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Many
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GUILD Runemage (south)
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May be explored without difficulty
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The scenic location GUILD Runemage (south) has an exit to the south entrance of the campus of the Runemage Guild, The Faculte of Runemagi. It is located in northern Laenor
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Many
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GUILD Runemage (west)
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May be explored by anyone
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Location of the The Faculte of Runemagi, the Runemage guild.
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quite a few rooms
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Gnomish Airship
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The Gnomish Airship was created by Merri. It is the first of several related areas that he is planning and there will be a quest that runs through multiple areas. If you are over level 50 then you will take 400ish psi damage every once in a while. Kind of a soft level limit. Psi prot should soften this. This is a good newbie area for both cash and experience. The level you enter on is the 3rd floor of 5 total. The 3rd floor is suitable for newbie solo but soloing everything on the 3rd floor gets tough. There are tracks and secret doors. Don't expect to find anything other than the entry level without looking and don't expect exploration to be safe.
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Goddess garden
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Hugoville
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Hunt Master's Trophy Cabin
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One room area with one monster, related to event Foxhunt.
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1
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Iron mine
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Ivory Tower
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Kender mansion
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Land of Anarchy
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Deadly for solo newbie explorers
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Lovely inn
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17+
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Mage guild
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Home of Brotherhood of Sorcery, also known as the mage guild.
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Martial arts trainer (kobold)
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Easy explore
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monk trainer Laenor
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3
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Mesme
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Some newbie-ish stuff, but has rather nasty big eq-mobs, too.
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Misty Forest
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Misty Forest is actually four different areas; amazon city, amazon graveyard, orc caves and alchemist tower. There is also another scenic location some southeast from the first one, a rabbit cave that also leads into the area.
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67 + orc caves + alchemist tower
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Mithil stonedown
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>40
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Monthy python, quest for the holy grail
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Newbies may want to gather a party. Something for all above that.
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59+
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Mountain dwarves
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Nasu Area
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Newbie
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Small and very old area, based on Winnie-the-Pooh books by A.A. Milne. Rooms have a description and there's a few NPCs, but nothing to 'look at'.
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Small, 21 rooms
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Newberry Park
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Newbies, except for wardens.
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26
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Newbie Forest
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newbie solo
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30-50
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Newbie Mines
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Newbie Mountain
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A vast newbie area (some 200 rooms, perhaps) with monsters from small critters up to few k big ones. Lovely place for getting explore exp.
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Newbie Playground
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Newbie zoo
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Oakvale
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Midlevel parties or up.
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A village with various interesting inhabitants. Some of them may be bit trickier to kill than most basic npcs.
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Ocp west
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The undead in OBC are moderately difficult. A small lowbie party can handle the Old Catacombs. Most rooms can be explored solo by a low level or weak character.
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Home of the notorious donut eating Zombie cops.
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90 +
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Old convent
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Old oak forest
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newbie
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17
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Pleasantville
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easy
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Starting place for newbies.
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20
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Plura's
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Prospector's Shack
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One of the guild rooms of merchants, inhabited by Arska.
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1
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Revelstone
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>40
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Runemages guild
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May be explored by anyone
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Locations of the The Faculte of Runemagi, the Runemage guild.
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quite a few rooms
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School of Lumine
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Secladin
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Newbie
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Simon's hut
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Slopes of Blackteeth mountains
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Small meadow
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Everything between some monsters for solo newbies and extremely hard mobs for topend 9man parties.
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Seemingly small area with several secrets, and many insider-jokes. Contains several tributes to well-known current and past BatMUD players. Originally coded by Kyo, with some later enhancements by Darol.
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++67
Temple of Sarku
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22
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Temple of the winds
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newbie
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15
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Temple to the Winds
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easy
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Small area with small creeps.
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19
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The riddle of the colours
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Tyr Farwyn
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town 59 + dungeons
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Vendace shore
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Midbie solo or small party
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A fishery village on the shore of west Laenor.
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50
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Village of Stouby
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52
Wibble village
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Solo newbies
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A small "oldschool" newbie area with coupla little secrets including top player list. One monster changes you easily into a frog so beware :)
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23+
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Woodhelven
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Wrebie forest
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easy
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Very newbie-ish area, though the castle part is recommended for partying newbies only. The area is divided to two parts, forest and castle. The parts show up differently in 'whereami' command, but the information here applies to the area as whole.
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30
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Ziggurat of Serinna
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easy
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Ziggurat of Serinna is an area for the Triad of Darkness guilds.
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Zombie race shrine
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easy explore
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Race shrine of the zombie player race
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2
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Zoy's Inn
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Originally coded by Zoy, his inn includes the level quest 24 Zoy's inn.
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