Difference between revisions of "BatMUD"

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m (New page: You got hands? BatMUD is a huge, fantasy oriented, text based game that has been running since 14th april 1990. There is constanly over 200 players online with whom you can share the worl...)
 
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You got hands?
 
You got hands?
  
BatMUD is a huge, fantasy oriented, text based game that has been running since 14th april 1990.
+
BatMUD is a huge, fantasy oriented, text-based game that has been running since 14th april 1990.
There is constanly over 200 players online with whom you can share the world but if you prefer solitude, there is more than enough room for lonely [[wolfman|wolf(man)]]s too.
+
There are constantly over 100 players online with whom you can share the world, but if you prefer solitude, there is more than enough room for lonely [[wolfman|wolf(man)]]s too.
  
New players might feel intimitated about the overwhelming freedom, ammount of choices and the lack of walktroughs to a game where knowledge is power, help is always close in form of various help files, pointed [[newbie helper]]s and ever present administration.
+
New players might feel intimitated about the overwhelming freedom, amount of choices and the lack of walktroughs to a game where knowledge is power, help is always close in form of various help files, appointed [[newbie helper]]s and ever present administration.
While there are mages, tanks, healers, hybrids, merhcants and such rough generalizations running around you, they also represent races such [[human]]s, [[gnoll]]s, [[barsoomian]]s, [[sprite]]s, [[leech]]es, [[catfolk]], [[demon]]s, [[troll]]s, even couple [[moomin]]s can be seen, [[vampire]]s and such from the total of 44 different known [[race]]s.
+
While there are mages, tanks, healers, hybrids, merchants and such rough generalizations running around you, they also represent races such as [[human]]s, [[gnoll]]s, [[barsoomian]]s, [[sprite]]s, [[leech]]es, [[catfolk]], [[demon]]s, [[troll]]s, even couple [[moomin]]s can be seen, [[vampire]]s and such from the total of 44 different known [[race]]s.
 
They also represent their guilds, such as [[ranger]]s, [[mage]]s, [[templar]]s, [[sabre]]s, [[beastmaster]]s, [[bard]]s, [[reaver]]s, [[assasin]]s, [[merchant]]s and so on from the 44 different [[guild]]s that are recruiting new members.
 
They also represent their guilds, such as [[ranger]]s, [[mage]]s, [[templar]]s, [[sabre]]s, [[beastmaster]]s, [[bard]]s, [[reaver]]s, [[assasin]]s, [[merchant]]s and so on from the 44 different [[guild]]s that are recruiting new members.
  
While in other games you might be frustrated if you made bad decissions when you started playing about your role in combat, in BatMUD there is no such worry.
+
While in other games you might become frustrated if you made some bad choices when you started playing, in BatMUD there is no such worry.
You can start playing without reading any guides how to make the best tank or dps maker or need of deep analys of different equipment combos as you can [[reincarnation|reincarnate]] your character to a new race, [[background]] and guild combo without loosing of your gained power level.
+
You can start playing without reading any guides how to make the best tank or dps maker or need of deep analys of different equipment combos as you can [[reincarnation|reincarnate]] your character to a new race, [[background]] and guild combination with relatively low tax on your total experience points. This enables you to reinvent your character without losing most of your gained power level.
Players constantly sell equipment and sometimes even whole equipment sets so switching to mage after playing ages a [[barbarian]], it only needs some selling and buying or plain trade, spell casted by a [[druid]] or a [[priest]] and you are ready to cast [[lava storm]]s.
+
Players constantly sell equipment and sometimes even whole equipment sets so switching to mage after playing ages a [[barbarian]], it only requires some selling and buying or plain trade, spell casted by a [[druid]] or a [[priest]] and you are ready to cast [[lava storm]]s.
  
It does matter if you are a socialiser, achiver, explorer or killer, there is enough things to do for years.
+
It doesn't matter if you are a socialiser, achiever, explorer or a killer, there are enough things to do for years and years to come.
There are societys from motorbike fans to food to computer hardware and numerous guilds dedicated for making most of BatMUD, you name it and there is likely a society for it.
+
In the game you can join player societies (with related chat channels), for topics ranging from motorbike fans and food to computer hardware, etc. Many guilds are dedicated to making most of BatMUD, you name it and there is likely a society for it.
Over 100 quests that will keep you busy for years as you need to figure them out yourself while numerous awards are waiting to be claimed.
+
For the questers among you, over 100 quests (none of which are compulsory for level advancement, apart from very few) that will keep you busy for years as you need to figure them out yourself while numerous awards are waiting to be claimed.
Plaques to players that have done most damage, most exp, most quests, most exploring, most powerful items, most top kills and fancy ways to boast what you have killed.
+
General and guild-related plaques of fame and fortune showing players who have done most damage, most exp, most quests, most exploring, most powerful items, most top kills are often available for comparing your virtual provess to others. And there exist other fancy ways to boast what you have done and killed, too... [[NPC]]s that require hours and hours of hard effort to be slain are awaiting you.
[[NPC]]s that need hours and hours of work to be slain are waiting for you.
+
  
The game can be played using plain telnet connection but there is also a free, official client to play BatMUD, the [[batclient]].
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The game can be played using plain telnet connection and dedicated MUD clients, but there is also a free, official Java-based client to play BatMUD, the [[batclient]].
 
It offers maps, option to divide the information streams from different channels, triggers and macros, party info, just about anything you could ask for plus anything you might create yourself.
 
It offers maps, option to divide the information streams from different channels, triggers and macros, party info, just about anything you could ask for plus anything you might create yourself.
The bandwith need for the game is minimal and lag is more or less a ingame joke.
+
Bandwith need for the game is minimal and lag is more or less a ingame joke.

Revision as of 03:40, 18 September 2009

You got hands?

BatMUD is a huge, fantasy oriented, text-based game that has been running since 14th april 1990. There are constantly over 100 players online with whom you can share the world, but if you prefer solitude, there is more than enough room for lonely wolf(man)s too.

New players might feel intimitated about the overwhelming freedom, amount of choices and the lack of walktroughs to a game where knowledge is power, help is always close in form of various help files, appointed newbie helpers and ever present administration. While there are mages, tanks, healers, hybrids, merchants and such rough generalizations running around you, they also represent races such as humans, gnolls, barsoomians, sprites, leeches, catfolk, demons, trolls, even couple moomins can be seen, vampires and such from the total of 44 different known races. They also represent their guilds, such as rangers, mages, templars, sabres, beastmasters, bards, reavers, assasins, merchants and so on from the 44 different guilds that are recruiting new members.

While in other games you might become frustrated if you made some bad choices when you started playing, in BatMUD there is no such worry. You can start playing without reading any guides how to make the best tank or dps maker or need of deep analys of different equipment combos as you can reincarnate your character to a new race, background and guild combination with relatively low tax on your total experience points. This enables you to reinvent your character without losing most of your gained power level. Players constantly sell equipment and sometimes even whole equipment sets so switching to mage after playing ages a barbarian, it only requires some selling and buying or plain trade, spell casted by a druid or a priest and you are ready to cast lava storms.

It doesn't matter if you are a socialiser, achiever, explorer or a killer, there are enough things to do for years and years to come. In the game you can join player societies (with related chat channels), for topics ranging from motorbike fans and food to computer hardware, etc. Many guilds are dedicated to making most of BatMUD, you name it and there is likely a society for it. For the questers among you, over 100 quests (none of which are compulsory for level advancement, apart from very few) that will keep you busy for years as you need to figure them out yourself while numerous awards are waiting to be claimed. General and guild-related plaques of fame and fortune showing players who have done most damage, most exp, most quests, most exploring, most powerful items, most top kills are often available for comparing your virtual provess to others. And there exist other fancy ways to boast what you have done and killed, too... NPCs that require hours and hours of hard effort to be slain are awaiting you.

The game can be played using plain telnet connection and dedicated MUD clients, but there is also a free, official Java-based client to play BatMUD, the batclient. It offers maps, option to divide the information streams from different channels, triggers and macros, party info, just about anything you could ask for plus anything you might create yourself. Bandwith need for the game is minimal and lag is more or less a ingame joke.