Difference between revisions of "Category:Item"

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This category uses the form [[Has default form::Form:Item]].
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'''List of items that:'''
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* Work from inventory and are not supposed to be worn/wielded
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* Cannot be worn/wielded
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* Can be worn/wielded but doesn't fulfil the definition of a normal statful armour or weapon.
  
Items that work from inventory and are not supposed to, or cannot be worn.
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Do note that such an "item" can also be an armour or weapon at the same time, point of this category is as explained above. If you're adding such an item, you should use the appropriate template for it, armour for armours, item for items, etc. If you're not sure what type exactly the item is, it's easiest if you either look at it ("This item/bracelet/longsword is in AWESOME condition") or use appropriate ansi lites to figure it out. However, you should always add [[category:item]] as well, no matter if it's an armour or weapon.
  
Do note that such an "item" can also be an armour or weapon at the same time, point of this category is as explained above. If you're adding such an item, you should use the appropriate template for it, armour for armours, item for items, etc. If you're not sure what type exactly the item is, it's easiest if you either look at it ("This item/bracelet/longsword is in AWESOME condition") or use appropriate ansi lites to figure it out.
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When adding an item, you can use [[Orb of wind and rain]] as an example case, or in case of armour/weapon, check the appropriate example cases from their main pages from the sidebar.  
  
When adding an item, you can use [[Orb of wind and rain]] as an example case.
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This category uses the form [[Has default form::Form:Item]].
  
 
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<analytics uacct="UA-3466433-1" ></analytics>

Revision as of 09:23, 18 June 2008

List of items that:

  • Work from inventory and are not supposed to be worn/wielded
  • Cannot be worn/wielded
  • Can be worn/wielded but doesn't fulfil the definition of a normal statful armour or weapon.

Do note that such an "item" can also be an armour or weapon at the same time, point of this category is as explained above. If you're adding such an item, you should use the appropriate template for it, armour for armours, item for items, etc. If you're not sure what type exactly the item is, it's easiest if you either look at it ("This item/bracelet/longsword is in AWESOME condition") or use appropriate ansi lites to figure it out. However, you should always add as well, no matter if it's an armour or weapon.

When adding an item, you can use Orb of wind and rain as an example case, or in case of armour/weapon, check the appropriate example cases from their main pages from the sidebar.

This category uses the form Has default form::Form:Item.

<analytics uacct="UA-3466433-1" ></analytics>

Pages in category "Item"

The following 84 pages are in this category, out of 84 total.

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A

A cont.

B

C

D

F

G

H

L

L cont.

M

N

O

P

R

S

T

W