Search results

From BatWiki
Jump to: navigation, search

Page title matches

Page text matches

  • |stats=+7 [[Wis]], -spcost (~8-12%) for healing spells, good wear only |other=Cannot cast offensive spells when worn.
    921 B (138 words) - 01:28, 11 December 2016
  • ...wn as they would be looking at you. Also non-offencive skills/spells look offensive to you.
    625 B (92 words) - 04:44, 19 February 2008
  • ...n short affects your spell point maximum, the power of many spells, mostly offensive, and your ability to hit. Intelligence is very important for spell casters who focus on offensive spells.
    320 B (46 words) - 03:22, 24 November 2009
  • of all, a nun needs a special holy relic to cast some of her spells. Learn to the outcome of offensive spells. This effect depends on magnitude of the
    10 KB (1,560 words) - 12:44, 1 July 2007
  • ...f Las resides. Their studies combine weak healing spells, strong offensive spells against evil and [[:category:undeads|undead]] entities and strong protectiv 'An elder nun masters the offensive nun spells very well. One can show her talent in the Holy Battlegrounds.'
    6 KB (834 words) - 00:43, 25 November 2010
  • ...spell, prevent them from being ambushed and increase the rounds NPCs cast spells. ...t is resisted by [[undead]]s, high spell point costs, HP cost on offensive spells and collecting reputation by seizing the minds of dying [[NPC]]s.
    3 KB (483 words) - 04:39, 7 February 2018
  • 'An elder nun masters the offensive nun spells very
    2 KB (362 words) - 06:36, 21 June 2007
  • spells, strong offensive spells against evil and undead entities and strong
    43 KB (6,625 words) - 00:51, 27 June 2007
  • ...heer power of offensive magic, except perhaps magic itself. There are many spells which deflect, or help one avoid the affects of spell cast upon them. This
    578 B (97 words) - 15:44, 7 November 2008
  • |from= [[Brantis' head is chanting offensive spells!|Brantis's head]], [[Castle Brantis]]
    652 B (99 words) - 10:13, 21 October 2012
  • ==Skills and Spells== * [[Holy strike]]: An offensive skill that does a bit more damage than a normal nomad off-skill? Works only
    7 KB (1,088 words) - 11:15, 20 November 2023
  • ==Offensive magical spells== ...ess powerful than [[golden arrow]], the [[Summoners of Astral Power|mage]] spells.
    918 B (131 words) - 11:24, 19 December 2014
  • ...rs]] and [[Barbarian Guild|barbarians]]. In the nomad guilds you can train offensive and defensive abilities in physical combat. ...al paths one can choose including [[Brotherhood of Sorcery|mages]] who use offensive magic which allows access to specialize in one or more damage types, [[The
    3 KB (551 words) - 15:23, 10 March 2015
  • ...ient at this skill. It is said that wisdom may help discern the effects of spells using this power.
    1 KB (187 words) - 19:52, 5 January 2018
  • ...ls makes it quite difficult for the target to cast offensive spells or use offensive skills at caster.
    256 B (35 words) - 12:09, 25 March 2009
  • ...lized in studying mythical creatures and folklore. The school teaches both offensive and defensive techniques, but the focus is on the defense and information c ==Herbal Spells==
    3 KB (345 words) - 03:07, 21 July 2015
  • * One of the best offensive spells damagewise, although poor dam/sp ratio.
    1 KB (175 words) - 15:52, 10 November 2008
  • [[Sisters of Las|Nun]]s use special holy relics to cast certain special spells. The relics give minor +stat (a crucifix that has been used to cast 'holy'-spells gives +2 int without namebonus).
    6 KB (886 words) - 19:53, 20 March 2024
  • | type = offensive ...ll words are impossible to remember, preventing one from casting any magic spells. Physical maneuvers learned, are also lost, unable to be executed until one
    590 B (86 words) - 16:02, 30 November 2008
  • | type = offensive | description = The ancient spell known as flip, is one of the more devious spells known. The target, if affected, is immediately turned in his [[alignment]].
    711 B (117 words) - 16:13, 30 November 2008
  • | type = offensive ...cription = When psionicists battle their foes, the main objective of their spells isn't always aimed to cause as extensive damage as possible.
    861 B (134 words) - 13:12, 15 December 2008
  • * [[Desters|List of NPCs that cast disintegrate and other dangerous spells]] | type = offensive
    745 B (118 words) - 11:00, 7 April 2011
  • ...when you cast offensive spells. Monsters may find out when you are casting offensive spell, but the better you are in this skill the better are your chances to
    310 B (48 words) - 16:39, 12 December 2008
  • | type = offensive }} One of the few spells that [[stun]]s its target if it is vulnerable enough to psionic damage. Onc
    923 B (150 words) - 04:04, 1 September 2010
  • ...is practiced by those who use acid as their main form of damage. Employing spells which cause the targets to be inflicted upon by acid is one of the more fe
    603 B (105 words) - 12:27, 7 February 2009
  • ...into the unseen planes from which all magic power is drawn from, offensive spells can be cast with awesome devastation.
    997 B (165 words) - 04:16, 18 June 2023
  • ...nd of synthetic aura that can drastically reduce, possibly even eliminate, offensive energy attacks that attempt to pass through it.
    475 B (67 words) - 11:46, 31 March 2009
  • ...rly (they juggle around randomly). It would seem there are no stat caps on spells. Monk (motion is back, supporting spells and skills but with some new penalties)
    23 KB (4,152 words) - 02:43, 2 November 2019
  • The two damage spells '[[rift pulse]]' and '[[dimensional leech]]' are boosted by four entity types is a quick way of increasing the damage of these spells.
    24 KB (3,920 words) - 20:48, 30 January 2020
  • Offensive Might: "appears to increase the strength, Offensive Prowess: "improves skills although the different entities seem to adapt bet
    5 KB (819 words) - 17:40, 29 July 2020
  • offensive spells without disrupting the masters control. It will also add
    387 B (58 words) - 21:45, 15 November 2014
  • You can now cast any offensive spell before combat begins without disrupting control over your fire entity Your entities will now benefit more from healing spells.
    9 KB (1,499 words) - 07:38, 31 January 2020
  • | type = offensive allow its master to cast offensive spells without disrupting the masters
    327 B (48 words) - 15:41, 16 November 2014
  • | type = offensive offensive spells without disrupting the masters control.
    299 B (43 words) - 14:48, 19 November 2014
  • ...monsters in the room the spell is cast in. [[Offensive area spell]]s are [[offensive spell]]s which affect all monsters in the room and any character other than [[Category:Spells]]
    377 B (63 words) - 11:35, 19 December 2014
  • An '''offensive area spell''' is an [[offensive spell|offensive]] [[area spell]] which affects all monsters in the room and any character o [[Category:Area spells]]
    336 B (51 words) - 12:03, 19 December 2014
  • ==== Offensive ==== ! Cast type !! Offensive !! Field
    3 KB (402 words) - 20:36, 8 April 2015
  • ...black wu gen, is of particular note. If he dies, the ninjas lose access to spells and enchanted gear that will make them harder to spot. without wasting spells or individual effort. Stories of a catfolk alchemist
    36 KB (6,365 words) - 10:11, 19 July 2022
  • | type = offensive ...t energy a reaver can withstand, enabling the prolonged casting of hostile spells without having to stop and rest. Naturally, the target whose spirit energy
    957 B (149 words) - 08:31, 29 December 2020
  • | type = offensive ...the destructive energy gained by this spell is far less than other reaver spells or skills.
    889 B (138 words) - 09:06, 29 December 2020

View (previous 50 | next 50) (20 | 50 | 100 | 250 | 500)