Difference between revisions of "Good Religious background"
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:Gains spell Cure light wounds to 30% | :Gains spell Cure light wounds to 30% | ||
− | [[Category: | + | [[Category:Attack]] |
+ | [[Category:Bless]] | ||
+ | [[Category:Cast generic]] | ||
+ | [[Category:Ceremony]] | ||
+ | [[Category:Cure light wounds]] | ||
+ | [[Category:Cure serious wounds]] | ||
+ | [[Category:Essence eye]] | ||
+ | [[Category:Cure critical wounds]] | ||
+ | [[Category:Bludgeons]] | ||
+ | [[Category:Create food]] | ||
+ | [[Category:Mana control]] |
Latest revision as of 15:05, 17 January 2009
Name: Good Religious background
Command: good_religious
Creators: Alaron, Ikar and Shardik
Maximum level: 10
Description:
- Starting at a young age, one is taught the different paths in life that can be chosen. At some point, a choice is made, for better or for worse. Those that choose to follow the path of light will grow in the powers of healing and of helping others.
Contents
[hide]Abilities gained when joining:
- Gains skill Attack to 5%
- Gains skill Bless to 5%
- Gains skill Cast generic to 5%
- Gains skill Ceremony to 5%
- Gains spell Cure light wounds to 15%
- Gains spell Cure serious wounds to 5%
Abilities and requirements at each level:
- Gains skill Attack to 10%
- Gains skill Bless to 10%
- Gains skill Ceremony to 10%
- Gains skill Essence eye to 5%
- Gains skill Mana control to 5%
- Gains spell Cure light wounds to 20%
Level
- Gains skill Bless to 15%
- Gains skill Cast generic to 10%
- Gains spell Cure serious wounds to 15%
Level
- Gains skill Essence eye to 10%
- Gains spell Cure critical wounds to 5%
Level
- Gains skill Bludgeons to 10%
- Gains spell Create food to 10%
Level
- Gains skill Attack to 15%
- Gains spell Cure light wounds to 25%
Level
- Gains skill Ceremony to 15%
- Gains skill Mana control to 15%
Level
- Gains spell Create food to 30%
- Gains spell Cure critical wounds to 10%
- Gains spell Cure serious wounds to 20%
Level
- Gains skill Cast generic to 15%
Level
- Gains skill Attack to 25%
- Gains skill Bless to 20%
- Gains skill Bludgeons to 20%
- Gains skill Ceremony to 20%
- Gains skill Essence eye to 20%
- Gains spell Cure critical wounds to 15%
- Gains spell Cure light wounds to 30%