|
|
Line 94: |
Line 94: |
| <nowiki>|</nowiki> refined = <br> | | <nowiki>|</nowiki> refined = <br> |
| <nowiki>}}</nowiki> | | <nowiki>}}</nowiki> |
− | {| cellspacing="3"
| + | </noinclude> |
− | |+
| + | |
− | == Explanation ==
| + | |
− | ! align="right" | Fields
| + | |
− | | &
| + | |
− | ! align="left" | Instructions how to fill 'em. Fields in ''italics'' should be removed if not used.
| + | |
− | |-
| + | |
− | ! align="right" | name || :
| + | |
− | | Items long desc including all auras/glows.
| + | |
− | |-
| + | |
− | ! align="right" | description || :
| + | |
− | | Fill with all what you see when looking at it before any auras/glows or type.
| + | |
− | |-
| + | |
− | ! align="right" | tale || :
| + | |
− | | If the item has tale, use this field.
| + | |
− | |-
| + | |
− | ! align="right" | type || :
| + | |
− | | From looking at the item "This <type> is in ______ condition."
| + | |
− | |-
| + | |
− | ! align="right" | stats || :
| + | |
− | | Items magical properties.
| + | |
− | |-
| + | |
− | ! align="right" | weight || :
| + | |
− | | From looking at the item "It looks <weight>."
| + | |
− | |-
| + | |
− | ! align="right" | kg || :
| + | |
− | | What the item weights in kg's. Either sell it to shop and view it or use [[An ivory amulet in the shape of small scales|scales]]. Or you can pick up coins until you see you carried weight changing as ten coins weight one gram.
| + | |
− | |-
| + | |
− | ! align="right" | sacvalue || :
| + | |
− | | The value [[damogran]] shows for the item when writing inv at him.
| + | |
− | |-
| + | |
− | ! align="right" | handles || :
| + | |
− | | Shown by [[identify|id]] "It is called <handles>." before slots.
| + | |
− | |-
| + | |
− | ! align="right" | size || :
| + | |
− | | Shown by [[identify|id]] after idweight, before max condition.
| + | |
− | |-
| + | |
− | ! align="right" | material || :
| + | |
− | | Shown by [[identify|id]] "made of <material>" after size and before the unaccurate sacvalue.
| + | |
− | |-
| + | |
− | ! align="right" | quality || :
| + | |
− | | Shown by [[identify|id]] "and of <quality> quality." after unaccurate sacvalue and before weapon skill.
| + | |
− | |-
| + | |
− | ! align="right" | unqiue || :
| + | |
− | | If the item is unique, fill this field with the present owners name or with unknown if not known.
| + | |
− | |-
| + | |
− | ! align="right" | other || :
| + | |
− | | If any other important, use this field.
| + | |
− | |}</noinclude>
| + | |
Revision as of 17:10, 7 February 2010
Use this template when adding Materials.
Copy & Paste
{{ Material
| weight =
| sturdyness =
| magic =
| flammability =
| warmth =
| toxicity =
| resistivity =
| malleability =
| mentality =
| reactivity =
| weapon =
| armour =
| value =
| rarity =
| article =
| type =
| natural =
| lode =
| raw =
| refined =
}}