Difference between revisions of "The Hall of the Slithering Horde"

From BatWiki
Jump to: navigation, search
m (raw C&P)
 
m
Line 9: Line 9:
 
grow larger and stronger.  Not only do lizardmen learn combat skills here but
 
grow larger and stronger.  Not only do lizardmen learn combat skills here but
 
they also learn skills that are essential for their survival.
 
they also learn skills that are essential for their survival.
 +
 +
+-----------------+-----+-----+-----+-----+-----+
 +
| SkillSpell Name | 1  | 2  | 3  | 4  | 5  |
 +
+-----------------+-----+-----+-----+-----+-----+
 +
| Attack          | 10  | 16  | 22  | 28  | 35  |
 +
| Camouflage      |  -  |  -  | 10  | 30  | 50  |
 +
| Controlled pani |  -  |  -  | 10  | 17  | 25  |
 +
| Locate water    |  -  |  -  | 5  | 20  | 35  |
 +
| Swim            |  -  |  -  | 10  | 40  | 70  |
 +
| Wilderness surv | 5  | 16  | 27  | 38  | 50  |
 +
+-----------------+-----+-----+-----+-----+-----+
 +
 
Abilities gained when joining:
 
Abilities gained when joining:
 
  Receive bonuses as you advance
 
  Receive bonuses as you advance

Revision as of 15:00, 1 November 2007

Command: slithering_horde Creator: Entropy Maximum level: 5 Description: Lizardmen are known for their prowess in combat as well as their survivability in the wilderness. These skills are used to keep them alive in the harsh outside world. As soon as a lizardman hatches the young broodlings are sent through a vigorous training program which helps them stay alive long enough to grow larger and stronger. Not only do lizardmen learn combat skills here but they also learn skills that are essential for their survival.

+-----------------+-----+-----+-----+-----+-----+ | SkillSpell Name | 1 | 2 | 3 | 4 | 5 | +-----------------+-----+-----+-----+-----+-----+ | Attack | 10 | 16 | 22 | 28 | 35 | | Camouflage | - | - | 10 | 30 | 50 | | Controlled pani | - | - | 10 | 17 | 25 | | Locate water | - | - | 5 | 20 | 35 | | Swim | - | - | 10 | 40 | 70 | | Wilderness surv | 5 | 16 | 27 | 38 | 50 | +-----------------+-----+-----+-----+-----+-----+

Abilities gained when joining:

Receive bonuses as you advance
May train skill Wilderness survival to 4%
May train skill Attack to 9%

Abilities and requirements at each level:

Level 2:
 Abilities:
  May train skill Wilderness survival to 15%
  May train skill Attack to 15%
Level 3:
 Abilities:
  May train skill Wilderness survival to 26%
  May train skill Attack to 21%
  May train skill Locate water to 4%
  May train skill Controlled panic to 9%
  May train skill Camouflage to 9%
  May train skill Swim to 9%
Level 4:
 Abilities:
  May train skill Wilderness survival to 36%
  May train skill Attack to 27%
  May train skill Locate water to 19%
  May train skill Controlled panic to 16%
  May train skill Camouflage to 29%
  May train skill Swim to 38%
Level 5:
 Abilities:
  May train skill Wilderness survival to 48%
  May train skill Attack to 33%
  May train skill Locate water to 33%
  May train skill Controlled panic to 24%
  May train skill Camouflage to 48%
  May train skill Swim to 67%