Difference between revisions of "The Collegium of Inventors"
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:Many races have inviduals that are specialized in creating novel concepts and invetions. But the most known inventors almost excluvisvely [[:category:gnome|gnomish]]. This is no wonder, considering the innovative and active minds of these small people. Gnomes have even formed the Collegium of Inventors, a guild that guides young gnomes on refining their ideas into full blown machines and gadgets. Sometimes the laws of physics are in the way of their inventions, therefore little magic is required to make things work. | :Many races have inviduals that are specialized in creating novel concepts and invetions. But the most known inventors almost excluvisvely [[:category:gnome|gnomish]]. This is no wonder, considering the innovative and active minds of these small people. Gnomes have even formed the Collegium of Inventors, a guild that guides young gnomes on refining their ideas into full blown machines and gadgets. Sometimes the laws of physics are in the way of their inventions, therefore little magic is required to make things work. | ||
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[[Category:Appraise]] [[Category:Cast generic]] [[Category:Create money]] [[Category:Floating letters]] [[Category:Identify]] [[Category:See magic]] [[Category:Tinkering]] | [[Category:Appraise]] [[Category:Cast generic]] [[Category:Create money]] [[Category:Floating letters]] [[Category:Identify]] [[Category:See magic]] [[Category:Tinkering]] |
Revision as of 20:19, 6 November 2007
Command: inventor
Creators: Hablo and Shardik
Maximum level: 5
Description:
- Many races have inviduals that are specialized in creating novel concepts and invetions. But the most known inventors almost excluvisvely gnomish. This is no wonder, considering the innovative and active minds of these small people. Gnomes have even formed the Collegium of Inventors, a guild that guides young gnomes on refining their ideas into full blown machines and gadgets. Sometimes the laws of physics are in the way of their inventions, therefore little magic is required to make things work.
Skill/Spell Name | 1 | 2 | 3 | 4 | 5 | Skill/Spell Name |
---|---|---|---|---|---|---|
Appraise | 10 | 17 | 25 | 32 | 40 | Appraise |
Cast generic | 10 | 13 | 16 | 20 | - | Cast generic |
Create money | 10 | 13 | 17 | 21 | 25 | Create money |
Floating letters | - | - | 10 | 27 | 45 | Floating letters |
Identify | - | - | 10 | 25 | 40 | Identify |
See magic | - | - | - | 35 | 45 | See magic |
Tinkering | 20 | 40 | 60 | 80 | 100 | Tinkering |
Skill/Spell Name | 1 | 2 | 3 | 4 | 5 | Skill/Spell Name |