Difference between revisions of "Greenhouse"
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Greenhouses are a pcity module in which herbs can be planted and picked each day by one with sufficient [[plant lore]]. A greenhouse can have up to 6 tiers where each tier can hold one kind of plant. When first built they come with two empty tiers. Fresh(?) herbs are required to plant a new tier. Greenhouses must be tilled periodically which requires water and uses ep or else their yield will fall. Greenhouses can be nurtured by someone with sufficient plant lore to increase the yield on a given tier. Higher tiers have better yields. Merchants can build tiers 3-6 where lower tiers are easier to build than higher tiers. | Greenhouses are a pcity module in which herbs can be planted and picked each day by one with sufficient [[plant lore]]. A greenhouse can have up to 6 tiers where each tier can hold one kind of plant. When first built they come with two empty tiers. Fresh(?) herbs are required to plant a new tier. Greenhouses must be tilled periodically which requires water and uses ep or else their yield will fall. Greenhouses can be nurtured by someone with sufficient plant lore to increase the yield on a given tier. Higher tiers have better yields. Merchants can build tiers 3-6 where lower tiers are easier to build than higher tiers. | ||
− | == Tiers | + | == Tiers == |
+ | Requirements to add new tiers. | ||
− | + | * Tier 3 | |
+ | ** four 5kg pieces of refined wood | ||
+ | ** 25kg earth | ||
+ | ** a filled jug | ||
+ | ** 10kg of mulch | ||
− | + | *Tier 4 | |
+ | ** four 10kg pieces of refined oak | ||
+ | ** 50kg of earth | ||
+ | ** a filled cask | ||
+ | ** 20kg of mulch | ||
+ | ** an illumium rod (merchant made) | ||
− | + | * Tier 5 | |
+ | ** four 15kg pieces of refined ebony | ||
+ | ** 100 kg of earth | ||
+ | ** a filed barrel | ||
+ | ** 50kg of mulch | ||
+ | ** an illumium rod of great quality or better | ||
+ | ** two tubes | ||
+ | ** a potion of rain | ||
− | + | *Tier 6 | |
+ | ** four 20kg pieces of refined mallorn | ||
+ | ** 200kg earth | ||
+ | ** a filled barrel of swamp water | ||
+ | ** 100kg mulch | ||
+ | ** an illumium rod of exceptional quality and enchanted | ||
+ | ** four pipes | ||
+ | ** a filled potion of rain | ||
+ | ** a filled potion of drying wind |
Latest revision as of 20:19, 30 May 2015
Greenhouses are a pcity module in which herbs can be planted and picked each day by one with sufficient plant lore. A greenhouse can have up to 6 tiers where each tier can hold one kind of plant. When first built they come with two empty tiers. Fresh(?) herbs are required to plant a new tier. Greenhouses must be tilled periodically which requires water and uses ep or else their yield will fall. Greenhouses can be nurtured by someone with sufficient plant lore to increase the yield on a given tier. Higher tiers have better yields. Merchants can build tiers 3-6 where lower tiers are easier to build than higher tiers.
Tiers
Requirements to add new tiers.
- Tier 3
- four 5kg pieces of refined wood
- 25kg earth
- a filled jug
- 10kg of mulch
- Tier 4
- four 10kg pieces of refined oak
- 50kg of earth
- a filled cask
- 20kg of mulch
- an illumium rod (merchant made)
- Tier 5
- four 15kg pieces of refined ebony
- 100 kg of earth
- a filed barrel
- 50kg of mulch
- an illumium rod of great quality or better
- two tubes
- a potion of rain
- Tier 6
- four 20kg pieces of refined mallorn
- 200kg earth
- a filled barrel of swamp water
- 100kg mulch
- an illumium rod of exceptional quality and enchanted
- four pipes
- a filled potion of rain
- a filled potion of drying wind