Difference between revisions of "The Hall of the Slithering Horde"

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Command: slithering_horde
 
Command: slithering_horde
 +
 
Creator: Entropy
 
Creator: Entropy
 +
 
Maximum level: 5
 
Maximum level: 5
 +
 
Description:
 
Description:
Lizardmen are known for their prowess in combat as well as their survivability
+
:[[Lizardman|Lizardmen]] are known for their prowess in combat as well as their survivability in the wilderness.  These skills are used to keep them alive in the harsh outside world.  As soon as a lizardman hatches the young broodlings are sent through a vigorous training program which helps them stay alive long enough to grow larger and stronger.  Not only do lizardmen learn combat skills here but they also learn skills that are essential for their survival.
in the wilderness.  These skills are used to keep them alive in the harsh
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{|class="wikitable sortable" style="text-align:center"
outside world.  As soon as a lizardman hatches the young broodlings are sent
+
|+ sinfo
through a vigorous training program which helps them stay alive long enough to
+
! Skill/Spell Name
grow larger and stronger.  Not only do lizardmen learn combat skills here but
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|1||2||3||4||5
they also learn skills that are essential for their survival.
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! Skill Name
Abilities gained when joining:
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|-
Receive bonuses as you advance
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! [[Attack]]
May train skill Wilderness survival to 4%
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| 10 || 16 || 22 || 28 || 35
May train skill Attack to 9%
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! [[Attack]]
Abilities and requirements at each level:
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|-
Level 2:
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! [[Camouflage]]
  Abilities:
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| - || - || 10 || 30 || 50
  May train skill Wilderness survival to 15%
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! [[Camouflage]]
  May train skill Attack to 15%
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|-
Level 3:
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! [[Controlled panic]]
  Abilities:
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| - || - || 10 || 17 || 25
  May train skill Wilderness survival to 26%
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! [[Controlled panic]]
  May train skill Attack to 21%
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|-
  May train skill Locate water to 4%
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! [[Locate water]]
  May train skill Controlled panic to 9%
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| - || - || 5 || 20 || 35
  May train skill Camouflage to 9%
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! [[Locate water]]
  May train skill Swim to 9%
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|-
Level 4:
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! [[Scaly tail]]
  Abilities:
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| - || - || - || - || 5
  May train skill Wilderness survival to 36%
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! [[Scaly tail]]
  May train skill Attack to 27%
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|-
  May train skill Locate water to 19%
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! [[Swim]]
  May train skill Controlled panic to 16%
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| - || - || 10 || 40 || 70
  May train skill Camouflage to 29%
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! [[Swim]]
  May train skill Swim to 38%
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|-
Level 5:
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! [[Wilderness survival]]
  Abilities:
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| 5 || 16 || 27 || 38 || 50
  May train skill Wilderness survival to 48%
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! [[Wilderness survival]]
  May train skill Attack to 33%
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|-class="sortbottom"
  May train skill Locate water to 33%
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! Skill/Spell Name
  May train skill Controlled panic to 24%
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|1||2||3||4||5
  May train skill Camouflage to 48%
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! Skill/Spell Name
  May train skill Swim to 67%
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|}
 +
[[Category:Racial guild]]
 +
[[Category:Attack]] [[Category:Camouflage]] [[Category:Controlled panic]] [[Category:Locate water]] [[Category:Scaly tail]] [[Category:Swim]] [[Category:Wilderness survival]]

Latest revision as of 09:27, 5 February 2010

Command: slithering_horde

Creator: Entropy

Maximum level: 5

Description:

Lizardmen are known for their prowess in combat as well as their survivability in the wilderness. These skills are used to keep them alive in the harsh outside world. As soon as a lizardman hatches the young broodlings are sent through a vigorous training program which helps them stay alive long enough to grow larger and stronger. Not only do lizardmen learn combat skills here but they also learn skills that are essential for their survival.
sinfo
Skill/Spell Name 1 2 3 4 5 Skill Name
Attack 10 16 22 28 35 Attack
Camouflage - - 10 30 50 Camouflage
Controlled panic - - 10 17 25 Controlled panic
Locate water - - 5 20 35 Locate water
Scaly tail - - - - 5 Scaly tail
Swim - - 10 40 70 Swim
Wilderness survival 5 16 27 38 50 Wilderness survival
Skill/Spell Name 1 2 3 4 5 Skill/Spell Name