Difference between revisions of "The Hall of the Slithering Horde"

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(add scaly tail)
 
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! [[Locate water]]
 
! [[Locate water]]
 +
|-
 +
! [[Scaly tail]]
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| - || - || - || - || 5
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! [[Scaly tail]]
 
|-
 
|-
 
! [[Swim]]
 
! [[Swim]]
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|}
 
|}
 
[[Category:Racial guild]]
 
[[Category:Racial guild]]
[[Category:Attack]] [[Category:Camouflage]] [[Category:Controlled panic]] [[Category:Locate water]] [[Category:Swim]] [[Category:Wilderness survival]]
+
[[Category:Attack]] [[Category:Camouflage]] [[Category:Controlled panic]] [[Category:Locate water]] [[Category:Scaly tail]] [[Category:Swim]] [[Category:Wilderness survival]]

Latest revision as of 09:27, 5 February 2010

Command: slithering_horde

Creator: Entropy

Maximum level: 5

Description:

Lizardmen are known for their prowess in combat as well as their survivability in the wilderness. These skills are used to keep them alive in the harsh outside world. As soon as a lizardman hatches the young broodlings are sent through a vigorous training program which helps them stay alive long enough to grow larger and stronger. Not only do lizardmen learn combat skills here but they also learn skills that are essential for their survival.
sinfo
Skill/Spell Name 1 2 3 4 5 Skill Name
Attack 10 16 22 28 35 Attack
Camouflage - - 10 30 50 Camouflage
Controlled panic - - 10 17 25 Controlled panic
Locate water - - 5 20 35 Locate water
Scaly tail - - - - 5 Scaly tail
Swim - - 10 40 70 Swim
Wilderness survival 5 16 27 38 50 Wilderness survival
Skill/Spell Name 1 2 3 4 5 Skill/Spell Name