Difference between revisions of "Neutralize field"
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(New page: {{ Spell | ST = | time = 4 | DT = | type = neutral | ASI = | ASW = | CT = control | low = | high = | description = One of the unique problems those who face magic using foes, is the ...) |
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− | | description = One of the unique problems those who face magic using foes, is the ability of powerful magic users to create magical fields that can hinder, or even completely stop their efforts. In order to combat this type of obstacle, a counter spell was created that conjured a magical sphere that hovers in the air. Upon contact with any magical field, that field is instantly disrupted, even if the field was created in an area already occupied by the sphere. | + | | description = One of the unique problems those who face magic using foes, is the ability of powerful magic users to create [[:category:forcefield|magical fields]] that can hinder, or even completely stop their efforts. In order to combat this type of obstacle, a counter spell was created that conjured a magical sphere that hovers in the air. Upon contact with any magical field, that field is instantly disrupted, even if the field was created in an area already occupied by the sphere. |
| reagent = | | reagent = | ||
}} | }} |
Latest revision as of 10:47, 7 April 2009
No saving throw | |
Spell duration: 4 rounds | |
Type of spell: Neutral | |
Affecting stats: | |
Cast type: control | |
Spell point cost: - | |
Spell words: missing spell words | |
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List of things that enhance or grant access to this spell: |
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