Difference between revisions of "Template:Material"

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m (+stone type)
(wrong explanations, yawn)
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<nowiki>|</nowiki> refined =&nbsp;<br>
 
<nowiki>|</nowiki> refined =&nbsp;<br>
 
<nowiki>}}</nowiki>
 
<nowiki>}}</nowiki>
{|  cellspacing="3"
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</noinclude>
|+
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== Explanation ==
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! align="right" | Fields
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| &
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! align="left" | Instructions how to fill 'em. Fields in ''italics'' should be removed if not used.
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|-
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! align="right" | name || :
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| Items long desc including all auras/glows.
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|-
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! align="right" | description || :
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| Fill with all what you see when looking at it before any auras/glows or type.
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|-
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! align="right" | tale || :
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| If the item has tale, use this field.
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|-
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! align="right" |  type || :
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| From looking at the item "This <type> is in ______ condition."
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|-
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! align="right" | stats || :
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| Items magical properties.
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|-
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! align="right" | weight || :
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| From looking at the item "It looks <weight>."
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|-
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! align="right" |  kg || :
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| What the item weights in kg's. Either sell it to shop and view it or use [[An ivory amulet in the shape of small scales|scales]]. Or you can pick up coins until you see you carried weight changing as ten coins weight one gram.
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|-
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! align="right" | sacvalue || :
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| The value [[damogran]] shows for the item when writing inv at him.
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|-
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! align="right" | handles || :
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| Shown by [[identify|id]] "It is called <handles>." before slots.
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|-
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! align="right" | size || :
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| Shown by [[identify|id]] after idweight, before max condition.
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|-
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! align="right" | material || :
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| Shown by [[identify|id]] "made of <material>" after size and before the unaccurate sacvalue.
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|-
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! align="right" | quality || :
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| Shown by [[identify|id]] "and of <quality> quality." after unaccurate sacvalue and before weapon skill.
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|-
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! align="right" | unqiue || :
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| If the item is unique, fill this field with the present owners name or with unknown if not known.
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|-
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! align="right" | other || :
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| If any other important, use this field.
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|}</noinclude>
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Revision as of 16:10, 7 February 2010

Use this template when adding Materials.

Copy & Paste

{{ Material
| weight = 
| sturdyness = 
| magic = 
| flammability = 
| warmth = 
| toxicity = 
| resistivity = 
| malleability = 
| mentality = 
| reactivity = 
| weapon = 
| armour = 
| value = 
| rarity = 
| article = 
| type = 
| natural = 
| lode = 
| raw = 
| refined = 
}}