Difference between revisions of "Establish entity control"
From BatWiki
(Created page with "No saving throw. Casting time: 6 rounds. Type of spell: neutral spell. Affecting stats: wis. Cast type: rift. Spell point cost: 167. Before you can command your entity to use ski...") |
|||
Line 1: | Line 1: | ||
No saving throw. | No saving throw. | ||
+ | |||
Casting time: 6 rounds. | Casting time: 6 rounds. | ||
+ | |||
Type of spell: neutral spell. | Type of spell: neutral spell. | ||
+ | |||
Affecting stats: wis. | Affecting stats: wis. | ||
+ | |||
Cast type: rift. | Cast type: rift. | ||
+ | |||
Spell point cost: 167. | Spell point cost: 167. | ||
+ | |||
Before you can command your entity to use skills (gem cmd use <skill>), you | Before you can command your entity to use skills (gem cmd use <skill>), you | ||
will need to have control over your entity. This spell will establish a link | will need to have control over your entity. This spell will establish a link | ||
between you and your entity, allowing you to command it. Without this bond | between you and your entity, allowing you to command it. Without this bond | ||
your entity will be very weak and vulnerable. | your entity will be very weak and vulnerable. | ||
+ | |||
This spell uses 1 rift spark. | This spell uses 1 rift spark. |
Revision as of 13:14, 19 July 2011
No saving throw.
Casting time: 6 rounds.
Type of spell: neutral spell.
Affecting stats: wis.
Cast type: rift.
Spell point cost: 167.
Before you can command your entity to use skills (gem cmd use <skill>), you will need to have control over your entity. This spell will establish a link between you and your entity, allowing you to command it. Without this bond your entity will be very weak and vulnerable.
This spell uses 1 rift spark.