Difference between revisions of "Chest trap creation"
From BatWiki
(notes) |
|||
Line 8: | Line 8: | ||
− | Merchants may initially train chest trap creation to 70%. Some materials require skill in excess of 70%. | + | Merchants may initially train chest trap creation to 70%. Further skill must be obtained from increase in skill through using the skill, skill bonuses in a secret society or skill onuses from worn equipment. Some materials require skill in excess of 70%. |
Revision as of 15:41, 24 October 2014
Skill duration: 6 | |
Type of skill: special skill. | |
Affecting stats: Dex/Int. | |
It uses 33 endurance points. | |
| |
List of things that enhance or grant access to this skill: |
<analytics uacct="UA-3466433-3" ></analytics>
Merchants may initially train chest trap creation to 70%. Further skill must be obtained from increase in skill through using the skill, skill bonuses in a secret society or skill onuses from worn equipment. Some materials require skill in excess of 70%.