Difference between revisions of "Entity"
(→Fire Entity) |
(→Air Entity) |
||
Line 37: | Line 37: | ||
== Air Entity == | == Air Entity == | ||
− | Specials: | + | Specials: "somewhat of a mystery to me at present, although its ability to |
+ | follow the caster around when using navigational spells seems useful. I must | ||
+ | experiment more, especially on my enemies. Naturally resistant to cold and | ||
+ | asphyxiation damage." | ||
Skills: [[Suffocating_embrace]] | Skills: [[Suffocating_embrace]] |
Revision as of 13:32, 19 November 2014
Riftwalkers summon entities to tank and deal damage for them. They get bigger and more powerful by gaining Rift entity reputation.
They have no gender and cannot be blessed, but apparently inherit the alignment of the owner with respect to wielding weapons for example.
You can give them weapons.
The leaders get armor.
Power
Focus Points
Entity Humour
Pleased, Narked, Riled, Cross, ANGRY,
Fire Entity
Specials: "from what I have seen, its strengths are in skill and melee damage. Capable of wielding bigger weapons than the other entities. Its defensive abilities are somewhat poorer than other entities, although it does have a natural resistance to fire. It appears to increase its resistance to fire, the more fire damage it takes"
Skills: Blazing_sunder
With task: Can start combat with non-rift offensive spells. Atleast for nonaggro mobs, not sure if aggro mobs have any difference. Or if spell has to land before combat begins?
Without task: Any non-rift spells will break control.
Air Entity
Specials: "somewhat of a mystery to me at present, although its ability to follow the caster around when using navigational spells seems useful. I must experiment more, especially on my enemies. Naturally resistant to cold and asphyxiation damage."
Skills: Suffocating_embrace
With task: Control breaks if non-rift offensive spells lands without Suffocating_embrace being active.
Without task: Control breaks when starting to cast non-rift offensive spell.
Water Entity
Specials:
Skills: Subjugating_backwash
With task: Control breaks if non-rift offensive spells lands without Subjugating_backwash being active.
Without task: Control breaks when starting to cast non-rift offensive spell.
Earth Entity
Specials:
Skills: Earthen_cover
With task: Control breaks if non-rift offensive spells lands without Earthen_cover being active.
Without task: Control breaks when starting to cast non-rift offensive spell.
Magic Entity
Specials: A backrow entity. Need high rep on other entities and some tasks to get. Levels with cash, not exp.
Skills: Wondrous_stimulus
Has two tasks instead of typical one to keep entity under control when casting non-rift offensive spells without Wondrous_stimulus. One prevents control from breaking when starting the offensive spell and the other prevents breaking the control when non-rift offensive spell lands.