Difference between revisions of "Kerbholz"

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The colours were rescaled a bit in late summer 2007 by {{finger|Juggelo}} and additionally bright white was added as a new highest level colour. Also a holz_quest command was added. By holzing 50 special (and big) monsters you able to get the "Legendary monsters" award. Rumour has that those who complete this quest will again be able to use a feature that used to be usable by every kerbholz user back in the day but was later removed.
 
The colours were rescaled a bit in late summer 2007 by {{finger|Juggelo}} and additionally bright white was added as a new highest level colour. Also a holz_quest command was added. By holzing 50 special (and big) monsters you able to get the "Legendary monsters" award. Rumour has that those who complete this quest will again be able to use a feature that used to be usable by every kerbholz user back in the day but was later removed.
  
Here's an example output of "holz_marks" on [http://www.batmudder.com/nuane/kerbholz.html Nuane's site.]
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Here's an example output of "holz_marks" on [https://nuane.batmudder.com/kerbholz.html Nuane's site.]
  
 
Here is the [[:Category:kerbholz|list of the legendary monsters]].
 
Here is the [[:Category:kerbholz|list of the legendary monsters]].
 
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Latest revision as of 20:22, 29 April 2020

Kerbholz <weak white glow>
Description:
This Kerbholz was created by the great mage Fistandatilus. The marks of his powerful enemies were carved on it. These were of the most fearsome, cunning warriors who had died by his hands. In his pride he made more holz's to give to his students to see if any could match him.. Alas in his arrogance he didn't notice a young student by the name of Raistlin Majere to be any threat.. until his own mark appeared on Raistlins' holz.

To use this holz type: holz_help.

 > holz_help
 
 Commands the holz supports are:
 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
 holz_point <enemy>          - To mark an enemy. When it dies you
                               will get a mark on your holz. No target
                               required when in combat.
 holz_marks                  - To see the list of marks on them.
                               maximum 246
 holz_show <player>          - To show the marks to <player>.
 holz_show_all               - To show the marks to everyone in the room.
 holz_echo <mark>/<number>   - To shout the kills of that mark to everyone.
 holz_echo last              - Shows previous echoes.
 holz_delete <mark>/<number> - To get rid of those embarassing marks
                               of killing rabbits.
 holz_shift <player>         - Moves holz to <player>.
 holz <message>              - to talk on holz channel
Missing type type: Missing type
Stats: Lets you collect kill marks from monsters and echo them mudwide.
It looks very light weight (0.020 kg)
Sacvalue: 0
It is called kerbholz and identified as 'kerbholz' and 'holz'.
It takes the following slot: Missing type/slot
Made of: emerald
Size: tiny
Quality: poor
From: Kitiara the Dragon highlord
Other info: Requires 333m on exp plaque in order to work at all (used to be ~top55 on plaque for years, changed in autumn 2007 first to 300m exp by Zin<analytics uacct="UA-3466433-3" ></analytics> because of issues with plaque, then back to plaque-related, this time top100 and yet again to solid exp limit, all this within few months), and additionally a rebirth to echo. Exp spent on rebirth(s) are counted towards the exp limit. Users also have access to 'holz' channel. Autoloading, no need to store in chest (except possibly for disintegrate and reinc). You can perform one echo per 24 hours of real life time.

The colour in the echo represents the monster level. From highest to lowest: bright white, bright red, bright magenta, bright blue, bright cyan, bright yellow, bright green, red, magenta, blue, cyan, yellow, green, gray.

The number after the monster name in the echo indicates how many times has the person marked the particular monster. Since every monster has to be manually marked, it doesn't necessarily tell how many times has it actually been killed.

The colours were rescaled a bit in late summer 2007 by Juggelo<analytics uacct="UA-3466433-3" ></analytics> and additionally bright white was added as a new highest level colour. Also a holz_quest command was added. By holzing 50 special (and big) monsters you able to get the "Legendary monsters" award. Rumour has that those who complete this quest will again be able to use a feature that used to be usable by every kerbholz user back in the day but was later removed.

Here's an example output of "holz_marks" on Nuane's site.

Here is the list of the legendary monsters.

<analytics uacct="UA-3466433-3" ></analytics>