Difference between revisions of "Wielders of Lightning"

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{|class="wikitable sortable" style="text-align:center" align="right"
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= sinfo =
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|-
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! Skill/Spell Name
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|- style="background:silver"
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! [[Cast electricity]]  [[Category:Cast electricity]]
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| 70  || 77  || 85  || 92  || 100 ||  -  ||  -  ||  -  ||  -  ||  -
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|- style="background:silver"
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! [[Theory of electrical engineering]]  [[Category:Theory of electrical engineering]]
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|  10  || 20  || 30  || 40  || 50  || 60  || 70  || 80  || 90  || 100
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|-
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! [[Magnetic levitation]]  [[Category:Magnetic levitation]]
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|  10  || 20  || 30  || 40  || 50 ||  60  ||  70  ||  80  ||  90  ||  100
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|-class="sortbottom"
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! Skill/Spell Name
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|1||2||3||4||5||6||7||8||9||10
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|}
 
Holding power over electricity, the Wielders of Lightning consider themselves the elite of the mages. Usually living in far away places where they can near to nature, Wielders hold the same innate raw power  lightning and storm holds. They can make electricity alive if they wish and fry their opponents by a flick of their hand. They are true masters in the control of electric current and their expertise in the field of lightning is far famed across the islands.
 
Holding power over electricity, the Wielders of Lightning consider themselves the elite of the mages. Usually living in far away places where they can near to nature, Wielders hold the same innate raw power  lightning and storm holds. They can make electricity alive if they wish and fry their opponents by a flick of their hand. They are true masters in the control of electric current and their expertise in the field of lightning is far famed across the islands.
 
 
= Info =
 
= Info =
 
Command: mage_electricity
 
Command: mage_electricity
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Joining requirements:
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Joining requirements: [[Category:Guild]]
:Background must be magical
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:[[Background]] must be magical [[Category:Magical background]]
:Must be maximum level in [[Brotherhood of Sorcery]]
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:Must be maximum level in [[Brotherhood of Sorcery]]  [[Category:Brotherhood of Sorcery]]
 
:Has studied spell [[Shocking grasp]] to at least 60%
 
:Has studied spell [[Shocking grasp]] to at least 60%
 
:Has trained skill [[Cast electricity]] to at least 60%
 
:Has trained skill [[Cast electricity]] to at least 60%
  
[[Category:Guild]]  [[Category:Magical background]]
 
[[Category:Brotherhood of Sorcery]]
 
 
[[Category:Missing sinfo]]
 
[[Category:Missing sinfo]]
 
= sinfo =
 
{|class="wikitable sortable" style="text-align:center"
 
! Skill/Spell Name
 
|1||2||3||4||5||6||7||8||9||10
 
! Skill/Spell Name
 
|- style="background:silver"
 
! Cast electricity  [[Category:Cast electricity]]
 
| 70  || 77  || 85  || 92  || 100 ||  -  ||  -  ||  -  ||  -  ||  -
 
! Cast electricity
 
|- style="background:silver"
 
! Theory of electrical engineering  [[Category:Theory of electrical engineering]]
 
|  10  || 20  || 30  || 40  || 50  || 60  || 70  || 80  || 90  || 100
 
! Theory of electrical engineering
 
|-
 
! Magnetic levitation [[Category:Magnetic levitation]]
 
|  10  || 20  || 30  || 40  || 50 ||  60  ||  70  ||  80  ||  90  ||  100
 
! Magnetic levitation
 
|-class="sortbottom"
 
! Skill/Spell Name
 
|1||2||3||4||5||6||7||8||9||10
 
! Skill/Spell Name
 
|}
 

Revision as of 09:02, 16 June 2008

sinfo

Skill/Spell Name 1 2 3 4 5 6 7 8 9 10
Cast electricity 70 77 85 92 100 - - - - -
Theory of electrical engineering 10 20 30 40 50 60 70 80 90 100
Magnetic levitation 10 20 30 40 50 60 70 80 90 100
Skill/Spell Name 1 2 3 4 5 6 7 8 9 10

Holding power over electricity, the Wielders of Lightning consider themselves the elite of the mages. Usually living in far away places where they can near to nature, Wielders hold the same innate raw power lightning and storm holds. They can make electricity alive if they wish and fry their opponents by a flick of their hand. They are true masters in the control of electric current and their expertise in the field of lightning is far famed across the islands.

Info

Command: mage_electricity

Creators: Juggelo<analytics uacct="UA-3466433-3" ></analytics> and Lampsa<analytics uacct="UA-3466433-3" ></analytics>

Maximum level: 10

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Joining requirements:

Background must be magical
Must be maximum level in Brotherhood of Sorcery
Has studied spell Shocking grasp to at least 60%
Has trained skill Cast electricity to at least 60%