Difference between revisions of "Shelter"

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(New page: {{ Spell | ST = | time = 5 | DT = | type = | ASI = | ASW = | CT = protection | low = | high = | description = This spell creates a forcefield around the casters current location. No...)
 
(No difference)

Latest revision as of 11:03, 23 December 2008

Shelter info from help file
No saving throw
Spell duration: 5 rounds
Type of spell: Neutral
Affecting stats:
Cast type: protection
Spell point cost: -
Spell words: missing spell words
This spell creates a forcefield around the casters current location. No monsters or players may enter the area while the spell is in effect. The players inside the area can stay there, but if they leave they may not return until the spell has ended. The spell caster may destroy the shelter at any time while inside the shelter by typing 'remove field'. The shelter also heals all living creatures that are inside the shelter.
List of things that enhance or grant access to this spell:

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