Difference between revisions of "Foul play"

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(New page: {{ Skill | time = random | type = special | AS = Str/Dex | ep = 22 | description = The knights and templars act in war, guided by moral codes and codes of honour. To [[Khar...)
 
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Latest revision as of 13:02, 2 March 2009

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Skill duration: random
Type of skill: special skill.
Affecting stats: Str/Dex.
It uses 22 endurance points.
The knights and templars act in war, guided by moral codes and codes of honour. To Kharim, there is no honour in defeat as only the strongest will survive and retain one's honour. When only victory is important, it is necessary to use all devious tricks and ways that are available. While legionaries of Kharim often rely on their swords, they also take advantage of opportunity when it comes on their way. The example uses of foul play may mean brutal tricks of drowning enemy under water or whacking one's head with a chair. Legionary of Kharim is always prepared for battle. The act of foul play is related to brawling, which means that adeptness in brawling may come useful when engaging in foul measures.
List of things that enhance or grant access to this skill:

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