Difference between revisions of "Cause light wounds"

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(New page: {{ Spell | ST = | time = 1 | DT = magical | type = harm | ASI = | ASW = yes | CT = harm | low = | high = | description = Followers of the dark gods are given great powers with which to...)
 
(No difference)

Latest revision as of 12:33, 17 March 2009

Cause light wounds info from help file
No saving throw
Spell duration: 1 rounds
Damage type: magical
Type of spell: Harm
Affecting stats: wis
Cast type: harm
Spell point cost: -
Spell words: missing spell words
Followers of the dark gods are given great powers with which to spread evil and destruction through the world. One such power is the ability to cause wounds on a target with a mere touch. The weakest spell of this type is able to open up sores and cuts on the targets hands and feet. There is no known counterspell to these attacks, the target must only hope to survive and seek out a healer or rest to heal the wounds. The effectiveness of this spell is affected by your wisdom, level, spell percent, your ability to hit your opponent, and by your mastery of pain.
List of things that enhance or grant access to this spell:

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