Difference between revisions of "Category:Star light"

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(New page: No saving throw. Casting time: 4 rounds. Damage type: magical. Type of spell: attack spell. Affecting stats: int. Cast type: runes. Spell ...)
 
m (clean up using AWB)
 
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No saving throw.
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No saving throw.
 
  Casting time: 4 rounds.
 
  Casting time: 4 rounds.
 
  Damage type: magical.
 
  Damage type: magical.
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  starlight at the target. The darker it is, the better the spell works,
 
  starlight at the target. The darker it is, the better the spell works,
 
  similar to fact that stars can rarely be seen in the daytime.
 
  similar to fact that stars can rarely be seen in the daytime.
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 +
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Latest revision as of 18:22, 23 June 2009

No saving throw.

Casting time: 4 rounds.
Damage type: magical.
Type of spell: attack spell.
Affecting stats: int.
Cast type: runes.
Spell point cost: 100.
Not only can druids tap into the power of nature that fills this world,
they can also make use of the sun, moon and stars. One such spell that
comes from this aspect of their teachings, is the spell starlight. They
are able to draw on the power of the stars, and fire beams of pure
starlight at the target. The darker it is, the better the spell works,
similar to fact that stars can rarely be seen in the daytime.

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Pages in category "Star light"

The following 2 pages are in this category, out of 2 total.