Difference between revisions of "A skull"

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(Created page with '{{ Infobox Armour | stats = +10 int, +specials | type = ball | weight = a bit heavy | kg = 3.4 | material = bone | quality = exceptional | size = somewhat small | sacvalue = …')
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Revision as of 17:14, 8 November 2009

Description:
It is a skull. It is pale white in colour, and has a few cracks on top of it. It is a skull of some humanoid, most likely human. Somehow you have a feeling it looks back when you hold it and look at it. It lacks the lower jaw, but all the teeth are still intact on the upper jaw.
It contains a tale;
This is what is left of Nithem the lich. Nithem was a powerful spellcaster, who turned himself into a lich. This skull still has some of Nithem's power in it.
Armour type: ball
Stats: +10 int, +specials
It looks A bit heavy (3.4 kg)
Sacvalue: 3m
It is called skull and identified as 'bone skull', 'skull', 'lich skull', 'nithem skull' and 'ball'
It takes the following slot: Held
Made of: bone
Size: somewhat small
Quality: exceptional
From: Nithem, Lucentium
Other info: Help (all commands prefixed with nithem_skull):

status . . . . . . . . . . Show the charge status.
blast . . . . . . . . . . . Cast a blast spell [at target]
area . . . . . . . . . . . Cast an area spell [at target]
heal . . . . . . . . . . . Cast a healing spell [at target]
prot . . . . . . . . . . . Cast a protective spell [at target]
youth . . . . . . . . . . . Cast youth [at target]
type . . . . . . . . . . . Switch the blast/area type
Available types: magic and poison.
Without argument shows current selection