Difference between revisions of "Charge staff"
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* <span style="background:black;color:white">eerie </span><span style="background:black;color:purple">magenta</span> | * <span style="background:black;color:white">eerie </span><span style="background:black;color:purple">magenta</span> | ||
* <span style="background:black;color:white">eerie </span><span style="background:black;color:maroon">red</span> | * <span style="background:black;color:white">eerie </span><span style="background:black;color:maroon">red</span> | ||
− | * <span style="background:black;color:lime">bright green</span> | + | * <span style="background:black;color:white">eerie </span><span style="background:black;color:lime">bright green</span> |
− | * <span style="background:black;color:yellow">bright yellow</span> | + | * <span style="background:black;color:white">eerie </span><span style="background:black;color:yellow">bright yellow</span> |
− | * <span style="background:black;color:cyan">bright cyan</span> | + | * <span style="background:black;color:white">eerie </span><span style="background:black;color:cyan">bright cyan</span> |
− | * <span style="background:black;color:blue">bright blue</span> | + | * <span style="background:black;color:white">eerie </span><span style="background:black;color:blue">bright blue</span> |
− | * <span style="background:black;color:magenta">bright magenta</span> | + | * <span style="background:black;color:white">eerie </span><span style="background:black;color:magenta">bright magenta</span> |
− | * <span style="background:black;color:red">bright red</span> | + | * <span style="background:black;color:white">eerie </span><span style="background:black;color:red">bright red</span> |
Overcharging is a bad thing, stop when you get to bright red. If you overcharge some of the built up magic will be lost. | Overcharging is a bad thing, stop when you get to bright red. If you overcharge some of the built up magic will be lost. |
Latest revision as of 16:22, 6 April 2010
No saving throw | |
Spell duration: 10 rounds | |
Type of spell: Neutral | |
Affecting stats: int/wis | |
Cast type: runes | |
Spell point cost: 38 - | |
Spell words: '# !(' | |
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List of things that enhance or grant access to this spell: |
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Staff get charged