Difference between revisions of "Knowledge of mental defence"
From BatWiki
BlackSmith (Talk | contribs) m (→Knowledge gained) |
(added a couple of psi rep gain messages) |
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:You seize the mind of the monster as it dies. | :You seize the mind of the monster as it dies. | ||
+ | # You gained no new knowledge from such a pitiful monster. | ||
# You gain useful knowledge of how the mind works. | # You gain useful knowledge of how the mind works. | ||
+ | # You gain considerable knowledge of how the mind works. | ||
# You gain detailed knowledge of how the mind works. | # You gain detailed knowledge of how the mind works. | ||
# WOW! Your mind almost has trouble processing this much new knowledge! | # WOW! Your mind almost has trouble processing this much new knowledge! |
Revision as of 20:24, 17 August 2010
Skill duration: random. | |
Type of skill: special skill. | |
Affecting stats: none. | |
It uses no endurance points. | |
| |
List of things that enhance or grant access to this skill: |
<analytics uacct="UA-3466433-3" ></analytics> aka KoMD is Psi's second mastery and reputation among psionicists that is collected by casting mindseize on monsters and being in the same room when they die.
Knowledge needed
psi sense tells how much more images you need to gather to increase the KoMD cap. The different stages are listed below.
- You still need an unimaginable amount of more knowledge of how the mind works before you can improve your knowledge of mental defence.
- You still need extremely much more knowledge of how the mind works before you can improve your knowledge of mental defence.
- You still need much more knowledge of how the mind works before you can improve your knowledge of mental defence.
- You still need more knowledge of how the mind works before you can improve your knowledge of mental defence.
- You still need a little more knowledge of how the mind works before you can improve your knowledge of mental defence.
- You only need very little more knowledge of how the mind works before you can improve your knowledge of mental defence.
- You sense that you have acquired enough knowledge of how the mind works in order to improve your knowledge of mental defence.
Knowledge gained
When a NPC dies that the character has seized, he gains more knowledge how the mind works. Depending on NPC's level, different amount of knowledge is gained. The different levels are below from least to best.
- You seize the mind of the monster as it dies.
- You gained no new knowledge from such a pitiful monster.
- You gain useful knowledge of how the mind works.
- You gain considerable knowledge of how the mind works.
- You gain detailed knowledge of how the mind works.
- WOW! Your mind almost has trouble processing this much new knowledge!
Rank
Rank | Komd |
---|---|
Preeminent | 150(?) |
Supreme | 100 |
Expert | 78 |
Skilled | 59 |
Respectable | 47 |
Experienced | 39 |
Competent | 32 |
Promising | 26 |
Adequate | 22 |
Accepted | 16 |
Inexperienced | 11 |
Ignorant | 5 |
Dismissable | 4 |
Hopeless | 2 |
Clueless | 1 |
Worthless | <1 |
Pirutar |
Blacksmith |
Humma |
Balroc |
Willi |
Tackle |
Illusia |
Smoking |
Wemine |
Cutter |