Difference between revisions of "Hcbat fix wishlist"

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- Balance racial attacks, they seem to behave strangely since the last melee tunes
 
- Balance racial attacks, they seem to behave strangely since the last melee tunes
  
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- Tisau can be abused by chesting it (carrying a chest) resulting in endless instant mirror images - should that be fixed?
  
 
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- Party stats added (Zin)
 
- Party stats added (Zin)
  
- More than 3 tanks in front row (Moght)
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- More than 3 tanks in front row no longer possible (Moght)
  
- Hiking (Moght?)
+
- Hiking works again (Moght?)
  
- Making racial size matter in melee (Moght)
+
- Size matters in melee (Moght)
  
- Adding shadow sabres (Moght)
+
- Shadow sabres ()
  
 
- Some instakills will now do <maxhp> damage instead of sending your ass to hell(). This can sometimes prevent you from dying to those death traps that have not yet been removed. No guarantees though. (Juggelo)
 
- Some instakills will now do <maxhp> damage instead of sending your ass to hell(). This can sometimes prevent you from dying to those death traps that have not yet been removed. No guarantees though. (Juggelo)

Revision as of 11:46, 5 July 2011


The neverending fix/wish list for HCBat

The list:

- Ep loss while swapping eq, which was supposed to be temporary(?)

- Fixing spider demon stuff, maybe even in a hc friendly way (no demon = no wrath)

- Adding UNSEEN crits for players

- Fixing reaver quests (you can get the quests but they do nothing)

- Possibility of settings like ansi colours, commands, aliases, etc. to save over death? None of those things improve the character in any way.

- Add/Sync more guilds (Beastmasters, Knights/Squires, Mage, Merchant, Runemage, Templar, etc.)

- Party report channel

- URL shortening, perhaps even shared links with regular bat (baturl)

- Ring/Jewelry Boxes

- Updated Workbenches (Forge, Loom, etc.)

- Salve packs (update sewing)

- New looting and burning

- Possibility of achieving ambush-free status, as ambushes are lethal at some mobs almost without exception

- Exp pool for the beginning stages, like the first 100m

- Balance racial attacks, they seem to behave strangely since the last melee tunes

- Tisau can be abused by chesting it (carrying a chest) resulting in endless instant mirror images - should that be fixed?


Things already done and the wizard responsible:

(Thank you to each and every one! The whole MUD appreciates your efforts.)

- Party stats added (Zin)

- More than 3 tanks in front row no longer possible (Moght)

- Hiking works again (Moght?)

- Size matters in melee (Moght)

- Shadow sabres ()

- Some instakills will now do <maxhp> damage instead of sending your ass to hell(). This can sometimes prevent you from dying to those death traps that have not yet been removed. No guarantees though. (Juggelo)

- Offline tells (Zin)

- Nun leader relic no longer resets back to guild every 15 minutes (Zin)

- Riposte is now an extra main hand melee hit (Moght)

- High level monster and turbos have a chance of dropping 0-2 task points (Moght)


Monster and area related:

- Changes to the following mobs and to some of their eq: Burglefloogah, Thanatos, Inra, Lesser demon, Kizarwexius (Juggelo), Kitiara (Moght), Sable (unknown)

- Renardy fortress and Natash are not so deadly anymore

- Kurgan does far less damage with decapitate than in flower