Difference between revisions of "Eqset"

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help eqset
NAME
eqset - Create and manage equipment sets
SYNOPSIS
subcommand> [options]
DESCRIPTION
eqset add <setname> <item>[,item...]
         <setname> is any name you want to use to id the set (no spaces)
         <item> is either the name of an item to add to the set, or
                all, eq, unkept, etc .. see 'help handling'.
         You can add multiple items separated by commas.


eqset radd <setname> <handle>
         Works like 'eqset add', but allows you to specify the preferred
         unique handle for handling the item. This can be useful when using
         'eqset foreach' or 'eqset command', as some automatically chosen
         handles may be problematic.


eqset delete <setname> <item>[,item...]
         Delete <item> from the given <setname>.
         You can remove multiple items separated by commas.


eqset delete <setname>
         Delete the entire eqset by the given name.
         * shortcut: you can just use del instead of delete if you like.


eqset wear <setname>
         Wear all the items in the eqset, it will remove the current eqset first.


eqset wear <setname> noremove
         Wear the specified eqset, but do NOT remove the old set first.


eqset remove <setname>
         Remove/unwear all items belonging to this eqset


eqset list
         This will list the names of all eqsets you have created.


eqset view <setname>
         Show what items are in the given eqset.


eqset validate <setname> [clear]
         See the rather lengthy explanation for this at the end of this help
     file.


eqset foreach <setname> <cmd string>
         Executes the cmd string with each item in the set as the target
         Optional: if you put -verbose as a prefix to the command, then 
         the command will be echoed for each item, example:
         'eqset foreach testset -verbose look at'


         NOTICE! You can also use a special <item>-tag to specify where
         in the command string you want the item handle to be. For example:
         'eqset foreach testset put <item> in chest'
         or
         'eqset foreach testset get <item> from chest'


eqset command <setname> <cmd string>
         Works similarly to 'foreach', but concatenates items to one argument
         like ring,tabard,shoes and so on. For example:
         'eqset command testset put <item> in chest'


eqset rename <oldname> <newname>
         Renames eqset named <oldname> to <newname>.


VALIDATE SET OPTION
When you add an item to your eqset, it has an unique id which allows the
     eqset command to know which items you are carrying are part of the set;
     however, it is possible and likely that over time you will have items
     that are part of your set that you no longer even possess. These items
     will still count towards you 40 items per set. Because you no longer
     have the item (or maybe you just dont feel like unchesting it) it is not
     possible to remove the item from the set with the normal eqset delete
     command.


     By using the validate command, the eqset program will compare all items
     it thinks should be in your set to what you are carrying.  Any items
     that should be in your set but are not being carried by you will be
     deleted from the set.  So, if you are still confused about this here is
     an example:


     You add a bracelet to your eqset called 'offense', but let's say you
     sell the bracelet and didn't remove it from your set first.  Now you
     have this 'phantom' item stored in your eqset, and it is taking up one
     of your allowed slots.  It is perfectly fine to leave it there forever,
     but it is taking up a slot in the set, so effectively you can now have
     only 39 items in the set.


     By default, 'eqset validate' will not change the eqset, but instead just
     tells you what would be done. You need to specify 'clear' parameter to
     validate in order to actually remove the items from the eqset.


     To remove it, you would use 'eqset validate offense clear'.  As a side
     note, validating a set NEVER does anything to your actual items.  ie it
     won't make them be destroyed or anything. The absolute worse thing that
     could happen is your eqset would be cleared.  That's the best I can
     explain it, play with it, you'll figure it out.  Basically, I wouldn't
     even bother using the 'validate' command until eqset tells you there are
     too many items in the set and you think there are not.  ++Duke
NOTE
Eqsets work ONLY for armours, they do not work for weapons. If you add a
     weapon to your set, it will be 'worn' not wielded.


     Each player can define a maximum of 7 to 10 sets, depending on his
     level.


     Each set can contain 40 items.


     If you use the noremove option when wearing an eqset, and you do this
     several times it is up to you to remove the old eqsets.  Because eqset
     system will remove the last set you put on automatically when you wear a
     set without the noremove option.


FOREACH PITFALLS
The way 'eqset foreach' and object handling generally operates may lead
     to unintuitive and confusing results with certain operations. Consider
     the command:


     eqset foreach get <item> from chest


     Simple enough, but the eqset command does not directly know what items
     the chest contains, it simply runs the 'get x from chest' command for
     each item defined in the eqset. This can lead to problems if there are
     items with _same_ handle in the chest that do not belong to the eqset --
     depending on the item order, the item got may not be the item that
     belongs to the eqset! Unfortunately there is no 100% good solution to
     this problem.


SHORT CUTS
eqset - this command by itself is the same as eqset list
     eqset <setname> - this command is the same as eqset wear <setname>