Difference between revisions of "Black hole"

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| type = offensive
 
| type = offensive
 
| ASI =
 
| ASI =
| ASW = wis/con
+
| AS = [[Wis]]/[[Con]]
 
| CT = destruction
 
| CT = destruction
 
| low = 355
 
| low = 355
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This ancient and powerful spell calls upon the most primordial forces of Chaos itself, creating a rift in time and space. All unsecured items and creatures in the room are torn by powerful gravitational forces and dragged towards the inky void behind the vortex. Meanwhile, as the air is pulled from the room, bits of debris fly about like shrapnel, living creatures suffocate, and hollow items may burst. Only the caster, his teammates, and any item firmly nailed down can escape the wrath of this dangerous spell.Opening up a rift to the forces of chaos requires a massive amount of destructive energy. Further, the destructive energy gained by this spell is far less than other reaver spells or skills.
 
This ancient and powerful spell calls upon the most primordial forces of Chaos itself, creating a rift in time and space. All unsecured items and creatures in the room are torn by powerful gravitational forces and dragged towards the inky void behind the vortex. Meanwhile, as the air is pulled from the room, bits of debris fly about like shrapnel, living creatures suffocate, and hollow items may burst. Only the caster, his teammates, and any item firmly nailed down can escape the wrath of this dangerous spell.Opening up a rift to the forces of chaos requires a massive amount of destructive energy. Further, the destructive energy gained by this spell is far less than other reaver spells or skills.
  
Con also affects the spell
 
 
| spellwords =
 
| spellwords =
 
| reagent =
 
| reagent =
 
}}
 
}}

Latest revision as of 08:06, 29 December 2020

Black hole info from help file
No saving throw
Spell duration: 5 rounds
Damage type: asphyxiation
Type of spell: attack spell.
Affecting stats:
Cast type: destruction
Spell point cost: 355 -
Spell words:
This ancient and powerful spell calls upon the most primordial forces of Chaos itself, creating a rift in time and space. All unsecured items and creatures in the room are torn by powerful gravitational forces and dragged towards the inky void behind the vortex. Meanwhile, as the air is pulled from the room, bits of debris fly about like shrapnel, living creatures suffocate, and hollow items may burst. Only the caster, his teammates, and any item firmly nailed down can escape the wrath of this dangerous spell.Opening up a rift to the forces of chaos requires a massive amount of destructive energy. Further, the destructive energy gained by this spell is far less than other reaver spells or skills.
List of things that enhance or grant access to this spell:

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