Difference between revisions of "Triad Diary"

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(Created page with "It's a small personal diary that is commonly used by triadists to record prayers, research notes and other things of interest. Centered on the cover there is an equilateral tr...")
 
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== Triad Diary ==
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It's a small personal diary that is commonly used by triadists to record
 
It's a small personal diary that is commonly used by triadists to record
 
prayers, research notes and other things of interest. Centered on the cover
 
prayers, research notes and other things of interest. Centered on the cover
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This item is in AWESOME condition.
 
This item is in AWESOME condition.
 
It looks very light weight.
 
It looks very light weight.
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=== understanding affinity ===
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+-----------------------=( Understanding affinity )=-------------------------+
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| In order to understand affinity, it is important to learn to understand a  |
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| few concepts in the 'triad status' command. The relationship of a          |
 +
| triadist with a Dark God is represented by affinity. The higher the        |
 +
| percentage, the more divine power the triadist possesses.                  |
 +
|                                                                            |
 +
| Generally these values go up but there are some exceptions which can      |
 +
| cause them to go down temporarily. These factors are dishonor and          |
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| latency and they both work in the same fashion. If you are affected        |
 +
| by either, you are very likely to see a temporary reduction in            |
 +
| your percentages. There are few ways to become dishonored and if          |
 +
| you become dishonored, you have most likely angered the Gods somehow.      |
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| If this happens, your penalty will eventually go away unless you          |
 +
| continue what caused you to become dishonored in the first place.          |
 +
|                                                                            |
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| Another case islatency. Latency means that the person has taken a          |
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| considerable pause from the guild in the form of reincarnation. Latency    |
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| time is accumulated whenever the person is not member of the Triad        |
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| of Darkness. The maximum latency is two months (real time), but it        |
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| also isn't linear. This means that if you're gone from the guild          |
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| for two months, your latency will not be two months, but                  |
 +
| considerably less. However, the existence of latency                      |
 +
| means that no one can recover their true powers instantly.                |
 +
|                                                                            |
 +
| Affinity towards a Dark God is represented by a percentage, but each      |
 +
| affinity has something called the 'Affinity Status' as well, but          |
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| let's take a moment to discuss what each affinity does.                    |
 +
|                                                                            |
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| Affinity to Burglefloogah                                                  |
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| -------------------------                                                  |
 +
|                                                                            |
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| Whenever you do evil, your anger grows. When you don't do evil, it        |
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| dissipates. The higher it is, the more effective the evil things you do    |
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| are. In essence, it is a self-fueling loop of evil. You can see your      |
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| anger level by checking the affinity status with 'triad status' command.  |
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|                                                                            |
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| There is also a passive skill called 'seething fervor'. It cannot be      |
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| trained, but is learned by doing. You learn it while your fervor is on    |
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| and it helps you to maintain your anger longer.                            |
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|                                                                            |
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| Affinity to Sa'hr                                                          |
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| -----------------                                                          |
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|                                                                            |
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| Whenever you use death spells you will become closer to Sa'hr.            |
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| Death spells are spells that require a mummy as a reagent. There          |
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| is a link between Sa'hr and Burglefloogah. Whenever you're casting        |
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| harming spells, there is an additional spell point cost. If your          |
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| affinity to Sa'hr is high, you may be able to save some of those          |
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| spell points as untapped resources. These untapped resources may          |
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| be accessed when casting death spells, meaning that the actual            |
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| spell cost for death spells will become lower than it normally would      |
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| be.                                                                        |
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|                                                                            |
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| You may not accumulate unlimited amount of untapped resources so          |
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| be sure to use death spells sometimes to free space for new resources.    |
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| Additionally, the untapped resources will eventually fade if they are      |
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| not used. High affinity to Sa'hr allows you to sustain more untapped      |
 +
| resources than low affinity. The status of untapped resources is          |
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| displayed in Sa'hr's affinity status.                                      |
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|                                                                            |
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| Affinity to Draen-Dalar                                                    |
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| -----------------------                                                    |
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|                                                                            |
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| Affinity to Draen-Dalar can best be explained through it's                |
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| affinity status. The affinity status of Draen-Dalar is called              |
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| 'faith' and whenever there is a document that refers to faith,            |
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| it refers to the written status description. Faith is a factor            |
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| that affects almost everything. It affects your skills,                    |
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| your spells and it can even affect your prayers. Faith                    |
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| represents how much you believe in the Dark Gods and when                  |
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| it's high you're more powerful and low faith can make you                  |
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| weaker than you would normally be.                                        |
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|                                                                            |
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| Faith can be gained by participating in the religious events of the        |
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| congregation or it can go up if you're witnessing a miracle. There are    |
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| many things that can increase faith, while there is generally only one    |
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| that can take it away - faith prayers. Faith prayers are discussed        |
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| elsewhere but to condense it into one sentence; faith prayers are prayers  |
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| that can be used all the time, but they cause you to lose faith.          |
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|                                                                            |
 +
| It should also be mentioned that faith isn't quite as straightforward      |
 +
| as this document makes it to be. Faith is erratic in nature and sometimes  |
 +
| your faith can stay high even if you're using continuously using          |
 +
| faith prayers and sometimes it can stay low even despite your best        |
 +
| efforts to get it up.                                                      |
 +
|                                                                            |
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| New members of the congregation typically cannot achieve very high        |
 +
| faith status. This is because their affinity to Draen-Dalar is not        |
 +
| very high. When the affinity towards Draen-Dalar rises, the faith          |
 +
| maximum will go up as well.                                                |
 +
|                                                                            |
 +
+----------------------------------------------------------------------------+
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=== witnessing miracles ===

Revision as of 08:44, 19 July 2021

Triad Diary

It's a small personal diary that is commonly used by triadists to record prayers, research notes and other things of interest. Centered on the cover there is an equilateral triangle and each of its sides has been drawn with a different colour. Those colours are black, red and green and they symbolize the darkness of Draen-Dalar, the blood of Sa'hr and the venom of Burglefloogah. You may access the diary's commands by typing 'diary'. This item is in AWESOME condition. It looks very light weight.


understanding affinity

+-----------------------=( Understanding affinity )=-------------------------+ | In order to understand affinity, it is important to learn to understand a | | few concepts in the 'triad status' command. The relationship of a | | triadist with a Dark God is represented by affinity. The higher the | | percentage, the more divine power the triadist possesses. | | | | Generally these values go up but there are some exceptions which can | | cause them to go down temporarily. These factors are dishonor and | | latency and they both work in the same fashion. If you are affected | | by either, you are very likely to see a temporary reduction in | | your percentages. There are few ways to become dishonored and if | | you become dishonored, you have most likely angered the Gods somehow. | | If this happens, your penalty will eventually go away unless you | | continue what caused you to become dishonored in the first place. | | | | Another case islatency. Latency means that the person has taken a | | considerable pause from the guild in the form of reincarnation. Latency | | time is accumulated whenever the person is not member of the Triad | | of Darkness. The maximum latency is two months (real time), but it | | also isn't linear. This means that if you're gone from the guild | | for two months, your latency will not be two months, but | | considerably less. However, the existence of latency | | means that no one can recover their true powers instantly. | | | | Affinity towards a Dark God is represented by a percentage, but each | | affinity has something called the 'Affinity Status' as well, but | | let's take a moment to discuss what each affinity does. | | | | Affinity to Burglefloogah | | ------------------------- | | | | Whenever you do evil, your anger grows. When you don't do evil, it | | dissipates. The higher it is, the more effective the evil things you do | | are. In essence, it is a self-fueling loop of evil. You can see your | | anger level by checking the affinity status with 'triad status' command. | | | | There is also a passive skill called 'seething fervor'. It cannot be | | trained, but is learned by doing. You learn it while your fervor is on | | and it helps you to maintain your anger longer. | | | | Affinity to Sa'hr | | ----------------- | | | | Whenever you use death spells you will become closer to Sa'hr. | | Death spells are spells that require a mummy as a reagent. There | | is a link between Sa'hr and Burglefloogah. Whenever you're casting | | harming spells, there is an additional spell point cost. If your | | affinity to Sa'hr is high, you may be able to save some of those | | spell points as untapped resources. These untapped resources may | | be accessed when casting death spells, meaning that the actual | | spell cost for death spells will become lower than it normally would | | be. | | | | You may not accumulate unlimited amount of untapped resources so | | be sure to use death spells sometimes to free space for new resources. | | Additionally, the untapped resources will eventually fade if they are | | not used. High affinity to Sa'hr allows you to sustain more untapped | | resources than low affinity. The status of untapped resources is | | displayed in Sa'hr's affinity status. | | | | Affinity to Draen-Dalar | | ----------------------- | | | | Affinity to Draen-Dalar can best be explained through it's | | affinity status. The affinity status of Draen-Dalar is called | | 'faith' and whenever there is a document that refers to faith, | | it refers to the written status description. Faith is a factor | | that affects almost everything. It affects your skills, | | your spells and it can even affect your prayers. Faith | | represents how much you believe in the Dark Gods and when | | it's high you're more powerful and low faith can make you | | weaker than you would normally be. | | | | Faith can be gained by participating in the religious events of the | | congregation or it can go up if you're witnessing a miracle. There are | | many things that can increase faith, while there is generally only one | | that can take it away - faith prayers. Faith prayers are discussed | | elsewhere but to condense it into one sentence; faith prayers are prayers | | that can be used all the time, but they cause you to lose faith. | | | | It should also be mentioned that faith isn't quite as straightforward | | as this document makes it to be. Faith is erratic in nature and sometimes | | your faith can stay high even if you're using continuously using | | faith prayers and sometimes it can stay low even despite your best | | efforts to get it up. | | | | New members of the congregation typically cannot achieve very high | | faith status. This is because their affinity to Draen-Dalar is not | | very high. When the affinity towards Draen-Dalar rises, the faith | | maximum will go up as well. | | | +----------------------------------------------------------------------------+


witnessing miracles