Difference between revisions of "Category:Flesh"

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[[Category:Material]]
 
[[Category:Material]]
{{Infobox Material
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MATERIAL STATS (flesh):
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Weight (g/l):  (very light)      Sturdyness:    (very fragile)   
 +
Magic:        (weakly magical)  Flammability:  (highly flammable)
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Warmth:        (icy outfit)      Toxicity:      (non toxic)       
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Resistivity:  (great insulator)  Malleability:  (loose)           
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Mentality:    (poor mentality)  Reactivity:    (great reactivity)
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Weapon rarity: (not used)        Armour rarity: (not used)       
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Value (gp/kg): (cheap)            Rarity:        (quite common)   
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Article:      a                      Type:          Organ
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Found nature:  No                      Lode name:    Mound         
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Raw names:    chunk, piece, strip
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Refined names: chunk

Revision as of 13:23, 25 June 2007

MATERIAL STATS (flesh):
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Weight (g/l):  (very light)       Sturdyness:    (very fragile)     
Magic:         (weakly magical)   Flammability:  (highly flammable) 
Warmth:        (icy outfit)       Toxicity:      (non toxic)        
Resistivity:   (great insulator)  Malleability:  (loose)            
Mentality:     (poor mentality)   Reactivity:    (great reactivity) 
Weapon rarity: (not used)         Armour rarity: (not used)         
Value (gp/kg): (cheap)            Rarity:        (quite common)     
Article:       a                       Type:          Organ
Found nature:  No                      Lode name:     Mound          
Raw names:     chunk, piece, strip
Refined names: chunk