Kerbholz

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Kerbholz <weak white glow>
Description:
This Kerbholz was created by the great mage Fistandatilus. The marks of his powerful enemies were carved on it. These were of the most fearsome, cunning warriors who had died by his hands. In his pride he made more holz's to give to his students to see if any could match him.. Alas in his arrogance he didn't notice a young student by the name of Raistlin Majere to be any threat.. until his own mark appeared on Raistlins' holz.

To use this holz type: holz_help.

> holz_help

Commands the holz supports are:
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
holz_point <enemy>          - To mark an enemy. When it dies you
                              will get a mark on your holz. No target
                              required when in combat.
holz_marks                  - To see the list of marks on them.
                              maximum 246
holz_show <player>          - To show the marks to <player>.
holz_show_all               - To show the marks to everyone in the room.
holz_echo /<number>   - To shout the kills of that mark to everyone.
holz_echo last              - Shows previous echoes.
holz_delete <mark>/<number> - To get rid of those embarassing marks
                              of killing rabbits.
holz_shift <player>         - Moves holz to <player>.
holz <message>              - to talk on holz channel 
Stats: Lets you collect kill marks from monsters and echo them mudwide.
It looks Very light weight (0.02 kg)
Sacvalue: 0
It is called: It is called kerbholz and identified as 'kerbholz' and 'holz'.
Made of: emerald
Size: Missing size
Quality: poor
From: Kitiara, Flying Citadel
Other info: Requires 300m on exp plaque in order to work at all (used to be ~top55 on plaque, changed in autumn 2007 by Zin<analytics uacct="UA-3466433-3" ></analytics>), and additionally a rebirth to echo. Exp spent on rebirth(s) are counted towards the exp limit. Users also have access to 'holz' channel. Autoloading, no need to store in chest (except possibly for disintegrate and reinc).

The colour in the echo represents the monster level. From highest to lowest: bright white, bright red, bright magenta, bright blue, bright cyan, bright yellow, bright green, red, magenta, blue, cyan, brown, green, grey.

The number after the monster name in the echo indicates how many times has the person marked the particular monster. Since every monster has to be manually marked, it doesn't necessarily tell how many times has it actually been killed.

The colours were rescaled some in late summer 2007 by Juggelo<analytics uacct="UA-3466433-3" ></analytics> and additionally bright white was added as a new colour.

Here's an example output of "holz_marks" on Nuane's site.

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