Knowledge of mental defence
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Revision as of 15:41, 9 August 2010 by BlackSmith (Talk | contribs)
Skill duration: random. | |
Type of skill: special skill. | |
Affecting stats: none. | |
It uses no endurance points. | |
| |
List of things that enhance or grant access to this skill: |
<analytics uacct="UA-3466433-3" ></analytics> aka KoMD is Psi's second mastery and reputation among psionicists that is collected by casting mindseize on monsters and being in the same room when they die.
Progress
psi sense tells how much more images you need to gather to increase the KoMD cap. The different stages are listed below.
- You still need an unimaginable amount of more knowledge of how the mind works before you can improve your knowledge of mental defence.
- You still need extremely much more knowledge of how the mind works before you can improve your knowledge of mental defence.
- You still need much more knowledge of how the mind works before you can improve your knowledge of mental defence.
- You still need more knowledge of how the mind works before you can improve your knowledge of mental defence.
- You still need a little more knowledge of how the mind works before you can improve your knowledge of mental defence.
- You only need very little more knowledge of how the mind works before you can improve your knowledge of mental defence.
- You sense that you have acquired enough knowledge of how the mind works in order to improve your knowledge of mental defence.
Rank
Rank | Komd |
---|---|
Preeminent | 150(?) |
Supreme | 100 |
Expert | 78 |
Skilled | 59 |
Respectable | 47 |
Experienced | 39 |
Competent | 32 |
Promising | 26 |
Adequate | 22 |
Accepted | 16 |
Inexperienced | 11 |
Ignorant | 5 |
Dismissable | 4 |
Hopeless | 2 |
Clueless | 1 |
Worthless | <1 |
Pirutar |
Blacksmith |
Humma |
Balroc |
Willi |
Tackle |
Illusia |
Smoking |
Wemine |
Cutter |