Talk:Categories

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Revision as of 01:12, 27 August 2008 by BlackSmith (Talk | contribs)

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Plan

Pictures: squares are categorys, balls articles itself, arrows show relation and <> is abstract representation of possibility of different types.

Races

Picture Race articles are members of root C:Race and to C:zoological, cryptozoological or kinemortological. C:Zoological, cryptozoological and kinemortological are subcategorys of C:Race. C:Undead is reseverd for all those 'featured' NPCs that are undeads when they are not according to creature lore.

Equipment

Picture

  • Weapon articles (e.g. Slicer) are members of C:Weapon main type and root C:Weapon. C:Weapon main type is determined by the main skill needed to use the weapon and it has subcategorys for each weapon type (e.g. C:Maul -> C:Bludgeon).
  • Armour articles are members of categorys armour type, about what slot it takes and root C:Armour. Armour types are in turn subcategorys of C:Armour (e.g. C:Battlesuit -> C:Armour). Slot types are subcategorys of root C:slot (e.g. C:Head -> C:Slot).
  • Shield articles are members of categories shields type and root C:shield. Shield type categorys are in turn subcategorys of root C:shield (e.g. C:Buckler -> C:Shield).
  • Relic articles are members of relic category.

Skills, Spells & Songs

Picture

  • Skill articles are members of appropriate category of skill type and root C:Skill. Arcane skill categorys are subcategorys to C:Arcane that in turn is a subcategory to root C:Skill.
  • Spell articles are members of appropriate category of cast skill needed, what damage the spell does and to root C:Spell.
  • Song articles are members of appropriate difficulty category, what damage the song does and to root C:Song.

All the above are also members of C:offensive/neutral and C:Single target/area effect.

Materials

Picture Material articles are members to their appropriate type category (e.g. Granite -> C:Stone) and to root C:Material.

Discussion

Need of top root category

Like MediaWiki:Sidebar already does, making all the main (item) categorys as subcategorys under C:equipment would be logical. That would keep it bit more in shape and reduce uncategoriged categories by 4-5. BlackSmith 02:12, 27 August 2008 (EEST)