Runic heal

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Runic heal info from help file
No saving throw
Spell duration: 3 rounds
Type of spell: Heal
Affecting stats: wis
Cast type: runes
Spell point cost: 94 -
Spell words: '!* *'
Druidic magic relies on nature, and naturally posesses the ability to heal wounds. While considered nomadic and barbaric when compared to the more refined healing magic found at temples, it still is able to cure most forms of wounds, and may be the only form of magical healing available, especially outside of inhabitied areas, such as deep forests, which many druids prefer to make their home.
List of things that enhance or grant access to this spell:

<analytics uacct="UA-3466433-3" ></analytics> Runic heal is the druids' own single heal spell. Like other druid-only spells, it is heavily dependent on wisdom, although mastery of runic sigla is important too.