Hcbat fix wishlist
The neverending fix/wish list for HCBat
The list:
- Ep loss while swapping eq, which was supposed to be temporary(?)
- Fixing spider demon stuff, maybe even in a hc friendly way (no demon = no wrath)
- Adding UNSEEN crits for players
- Fixing reaver quests (you can get the quests but they do nothing)
- Possibility of settings like ansi colours, commands, aliases, etc. to save over death? None of those things improve the character in any way.
- Add/Sync more guilds (Beastmasters, Knights/Squires, Mage, Merchant, Runemage, Templar, etc.)
- Party report channel
- URL shortening, perhaps even shared links with regular bat (baturl)
- Ring/Jewelry Boxes
- Updated Workbenches (Forge, Loom, etc.)
- Salve packs (update sewing)
- New looting and burning
- Possibility of achieving ambush-free status, as ambushes are lethal at some mobs almost without exception
- Exp pool for the beginning stages, like the first 100m
- Balance racial attacks, they seem to behave strangely since the last melee tunes
Things already done and the wizard responsible:
(Thank you to each and every one! The whole MUD appreciates your efforts.)
- Party stats added (Zin)
- More than 3 tanks in front row (Moght)
- Hiking (Moght?)
- Making racial size matter in melee (Moght)
- Adding shadow sabres (Moght)
- Some instakills will now do <maxhp> damage instead of sending your ass to hell(). This can sometimes prevent you from dying to those death traps that have not yet been removed. No guarantees though. (Juggelo)
- Offline tells (Zin)
- Nun leader relic no longer resets back to guild every 15 minutes (Zin)
Monster and area related:
- Changes to the following mobs and to some of their eq: Burglefloogah, Thanatos, Inra, Lesser demon, Kizarwexius (Juggelo), Kitiara (Moght), Sable (unknown)
- Renardy fortress and Natash are not so deadly anymore
- Kurgan does far less damage with decapitate than in flower