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Racial protection info from help file
No saving throw
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Spell duration: 6 rounds
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Type of spell: Defensive
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Affecting stats: wis
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Cast type: protection
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Spell point cost: 120 -
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Spell words: genus munimentum
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A folklorist defensive spell. Protects the target against the members of one race. You must have studied the race before you are able to create the protection, and the protection is slightly better for well-studied races. The protection offered is better than that of the more wider range protective spells, such as zoological protection. Usage: cast racial protection at <player> race <race>.
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List of things that enhance or grant access to this spell:
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