(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Kinemortological protection info from help file
No saving throw
|
Spell duration: 8 rounds
|
|
Type of spell: Defensive
|
Affecting stats: wis
|
Cast type: protection
|
Spell point cost: 120 -
|
Spell words: kinemortologicus munimentum
|
Every creature has its strong sides and its weak sides. This spell draws its power from assessing the strong points of a creature and then creating a protection against those. Be it the touch of a ghost or the claws of a ghoul, this spell protects its target. As the name suggests, not all creatures are affected by this spell, only undead creatures.
|
|
List of things that enhance or grant access to this spell:
|
<analytics uacct="UA-3466433-3" ></analytics>