Batclient triggers barbarian
From BatWiki
SCRIPT_NAME = "barb";
SCRIPT_DESC = "generic barb triggers";
SCRIPT_OFF = false;
// Save as barb.bcs in your scripts directory.
// Barbarian Triggers with regexes copied from various sources.
// Please report bugs/improvements to Pisano.
Color red = new Color(127, 0, 0);
Color light_magenta = new Color(255, 0, 255);
void bootup() {
triggerManager.newTrigger("barb_senses",
"^Your barbaric senses take over you.",
"party report Barbaric senses.", false, true, false,
new Color[]{light_magenta}, Font.PLAIN);
triggerManager.newTrigger("barb_senses_2",
"^You feel your barbaric senses taking over you.",
"party report Barbaric senses!", false, true, false,
new Color[]{light_magenta}, Font.PLAIN);
triggerManager.newTrigger("barb_senses_3",
"^Your battle sense is at its peak! Time seems to slow down, your enemy seems pitiful!",
"party report Barbaric senses!!", false, true, false,
new Color[]{light_magenta}, Font.PLAIN);
triggerManager.newTrigger("barb_lure_f",
"^You fail to make any use of your opportunity!$",
"party report Lure failed!", false, true, false,
new Color[]{light_magenta}, Font.PLAIN);
triggerManager.newTrigger("barb_lure_f2",
"^...but you fail to outwit your enemy, which (.*) notices!$",
"party report Lure failed! I was outwitted.", false, true, false,
new Color[]{light_magenta}, Font.PLAIN);
triggerManager.newTrigger("barb_lure_1",
"^You have trouble but manage to",
"party report 1 round Lure", false, true, false,
new Color[]{light_magenta}, Font.PLAIN);
triggerManager.newTrigger("barb_lure_2",
"^You valiantly strike back at",
"party report 2 round Lure", false, true, false,
new Color[]{light_magenta}, Font.PLAIN);
triggerManager.newTrigger("barb_lure_3",
"^You see opportunity and butt the shaft",
"party report 3 round Lure", false, true, false,
new Color[]{light_magenta}, Font.PLAIN);
triggerManager.newTrigger("barb_lure_4",
"^You have (.*) in the exact position you want him to be\.\nYou go \'GOTCHA!\'",
"party report 4 round Lure", false, true, false,
new Color[]{light_magenta}, Font.PLAIN);
triggerManager.newTrigger("barb_lure_5",
"^And brutally shove your weapon down",
"party report 5 round Lure", false, true, false,
new Color[]{light_magenta}, Font.PLAIN);
triggerManager.newTrigger("barb_lure_m",
"^But (.*)\'s extreme knowledge in stunned maneuvers",
"$"+SCRIPT_NAME+".maneuveredLure", false, true, false,
new Color[]{red}, Font.PLAIN);
triggerManager.newTrigger("barb_lure_ig",
"^([A-Za-z '-]*) ignores your lure.",
"$"+SCRIPT_NAME+".ignoredLure", false, true, false,
new Color[]{red}, Font.PLAIN);
triggerManager.newTrigger("barb_lure_already",
"^([A-Za-z '-]*) doesn't make a careless attack, (he|she|it) seems to know that trick already.",
"$"+SCRIPT_NAME+".alreadyLured", false, true, false,
new Color[]{red}, Font.PLAIN);
}
void alreadyLured() {
String who = vars.get(1);
clientGUI.doCommand("@@party report Drat! " + who + " was already lured.");
}
void maneuveredLure() {
String who = vars.get(1);
clientGUI.doCommand("@@party report Damn! " + who + " maneuvered lure!");
}
void ignoredLure() {
String who = vars.get(1);
clientGUI.doCommand("@@party report Aargh! " + who + " ignored lure!");
}