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Last rites info from help file
No saving throw
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Spell duration: 3 rounds
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Type of spell: Heal
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Affecting stats:
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Cast type: protection
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Spell point cost: 52 -
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Spell words: Ab sinestris, mortum demitteri
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Through the ages, priests have been able to develop a way, with the help of
their Dark Gods, to transfer strength when in dire need, based on their
teachings in the harming arts. From its limited beginnings as a tool to
protect themselves at the last moment, the priests have been able to increase
the power and focus of this spell. By chanting an evil incantation the
priests invokes the Dark Gods to help him when he is about to engage in
combat. The spell does so by assisting those who are helping the priest in
spread harm in the name of their Gods. Whenever the target's instinct is to
flee from his aggressor, this evil prayer calls upon the strength of the
priest to allow him to continue his fight. Although the Dark Gods do not
pleasure intervention into the mortal realm often, they will do so on
occasion. Also, at times the Dark Gods may be inclined to aid their priests to
astonishing degrees.
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List of things that enhance or grant access to this spell:
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