Difference between revisions of "Entity"

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(Fire Entity)
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== Fire Entity ==
 
== Fire Entity ==
  
Specials:
+
Specials: "from what I have seen, its strengths are in skill and melee
 +
damage. Capable of wielding bigger weapons than the other entities. Its
 +
defensive abilities are somewhat poorer than other entities, although it does
 +
have a natural resistance to fire. It appears to increase its resistance to
 +
fire, the more fire damage it takes"
  
 
Skills: [[Blazing_sunder]]
 
Skills: [[Blazing_sunder]]

Revision as of 14:32, 19 November 2014

Riftwalkers summon entities to tank and deal damage for them. They get bigger and more powerful by gaining Rift entity reputation.

They have no gender and cannot be blessed, but apparently inherit the alignment of the owner with respect to wielding weapons for example.

You can give them weapons.

The leaders get armor.


Power


Focus Points


Entity Humour

Pleased, Narked, Riled, Cross, ANGRY,


Fire Entity

Specials: "from what I have seen, its strengths are in skill and melee damage. Capable of wielding bigger weapons than the other entities. Its defensive abilities are somewhat poorer than other entities, although it does have a natural resistance to fire. It appears to increase its resistance to fire, the more fire damage it takes"

Skills: Blazing_sunder

With task: Can start combat with non-rift offensive spells. Atleast for nonaggro mobs, not sure if aggro mobs have any difference. Or if spell has to land before combat begins?

Without task: Any non-rift spells will break control.

Air Entity

Specials:

Skills: Suffocating_embrace

With task: Control breaks if non-rift offensive spells lands without Suffocating_embrace being active.

Without task: Control breaks when starting to cast non-rift offensive spell.

Water Entity

Specials:

Skills: Subjugating_backwash

With task: Control breaks if non-rift offensive spells lands without Subjugating_backwash being active.

Without task: Control breaks when starting to cast non-rift offensive spell.

Earth Entity

Specials:

Skills: Earthen_cover

With task: Control breaks if non-rift offensive spells lands without Earthen_cover being active.

Without task: Control breaks when starting to cast non-rift offensive spell.

Magic Entity

Specials: A backrow entity. Need high rep on other entities and some tasks to get. Levels with cash, not exp.

Skills: Wondrous_stimulus

Has two tasks instead of typical one to keep entity under control when casting non-rift offensive spells without Wondrous_stimulus. One prevents control from breaking when starting the offensive spell and the other prevents breaking the control when non-rift offensive spell lands.