Difference between revisions of "Flight height"

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m (Added terrains)
m
 
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! Pass
 
! Pass
 
! No pass
 
! No pass
! Barely
 
 
|-   
 
|-   
| Fields || style="background:black; color:yellow"| y || 20 || ? || ?
+
| Fields || style="background:black; color:yellow"| y || 20 || ?
 
|-   
 
|-   
| Shore || style="background:black; color:silver"| z || 20 || ? || ?
+
| Shore || style="background:black; color:silver"| z || 20 || ?
 
|-   
 
|-   
| Shallows || style="background:black; color:cyan"| S || 20 || ? || ?
+
| Shallows || style="background:black; color:cyan"| S || 20 || ?
 
|-   
 
|-   
| Beach || style="background:black; color:yellow"| b || 20 || ? || ?
+
| Beach || style="background:black; color:yellow"| b || 20 || ?
 
|-   
 
|-   
| Trail || style="background:black; color:brown"| , || 20 || ? || ?
+
| Trail || style="background:black; color:brown"| , || 20 || ?  
 
|-   
 
|-   
| Hills || style="background:black; color:brown"| h || 20 || ? || ?
+
| Hills || style="background:black; color:brown"| h || 20 || ?  
 
|-   
 
|-   
| Desert || style="background:black; color:yellow"| d || 20 || ? || ?
+
| Desert || style="background:black; color:yellow"| d || 20 || ?  
 
|-   
 
|-   
| Plains || style="background:black; color:green"| . || 20 || ? || ?
+
| Plains || style="background:black; color:green"| . || 20 || ?  
 
|-   
 
|-   
| Forest || style="background:black; color:lime"| f || ? || 20 || ?
+
| Badlands || style="background:black; color:gray"| x || 40 || ?  
 
|-   
 
|-   
| Swamp || style="background:black; color:olive"| s || ? || 20 || ?
+
| Swamp || style="background:black; color:olive"| s || 40 || 20  
 
|-   
 
|-   
| Jungle || style="background:black; color:green"| d || ? || 20 || ?
+
| Forest || style="background:black; color:lime"| f || 54 || 40
 
|-   
 
|-   
| Highlands || style="background:black; color:brown"| H || ? || 20 || ?
+
| Jungle || style="background:black; color:green"| j || ? || 54
 
|-   
 
|-   
| Mountains || style="background:black; color:gray"| ^ || ? || 20 || ?
+
| Highlands || style="background:black; color:brown"| H || 54 || 40
 
|-   
 
|-   
| Deep Forest || style="background:black; color:green"| F || ? || 20 || ?
+
| Mountains || style="background:black; color:gray"| ^ || ? || 140
 
|-   
 
|-   
| Ruins || style="background:black; color:gray"| # || ? || 20 || ?
+
| Deep Forest || style="background:black; color:green"| F || ? || 54
 
|-   
 
|-   
| Badlands || style="background:black; color:gray"| x || ? || ? || 20
+
| Ruins || style="background:black; color:gray"| # || 40 || 20  
  
 
|}
 
|}
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Lift is calculated as the total level of lift magi onboard
 
Lift is calculated as the total level of lift magi onboard
 +
 +
[[Category: Ship]]

Latest revision as of 13:58, 18 August 2022

Terrain Symbol Pass No pass
Fields y 20  ?
Shore z 20  ?
Shallows S 20  ?
Beach b 20  ?
Trail , 20  ?
Hills h 20  ?
Desert d 20  ?
Plains . 20  ?
Badlands x 40  ?
Swamp s 40 20
Forest f 54 40
Jungle j  ? 54
Highlands H 54 40
Mountains ^  ? 140
Deep Forest F  ? 54
Ruins # 40 20

Enter minimun lift to pass a terrain into "Pass" column
Enter maximum lift when it is not possible to pass a terrain into "No pass" column

Lift is calculated as the total level of lift magi onboard