Difference between revisions of "Races"

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(shitloads of typos etc)
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|align=center|[http://www.bat.org/help/guilds.php?str=The+Treeherders The Treeherders]
 
|align=center|[http://www.bat.org/help/guilds.php?str=The+Treeherders The Treeherders]
 
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|They heal faster when in water but regenerate only in lit places. They can suck nutrition out of the ground. winter slows them down.
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|They heal faster when in water but regenerate only in lit places. They can suck nutrition out of the ground. Their metabolism is affected by season, winter slows them down.
 
|-
 
|-
 
!align=right|[http://www.bat.org/help/races.php?str=gargoyle Gargoyle]
 
!align=right|[http://www.bat.org/help/races.php?str=gargoyle Gargoyle]
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|align=center|[http://www.bat.org/help/guilds.php?str=Eternal+Guardians Eternal Guardians]
 
|align=center|[http://www.bat.org/help/guilds.php?str=Eternal+Guardians Eternal Guardians]
 
|x|| || || ||x|| || || || || || || ||1
 
|x|| || || ||x|| || || || || || || ||1
|They can improve their body by sacrifiacing money at their shrine.
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|They can improve their body by sacrificing money at their shrine.
 
|-
 
|-
 
!align=right|[http://www.bat.org/help/races.php?str=giant Giant]
 
!align=right|[http://www.bat.org/help/races.php?str=giant Giant]
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|align=center|[http://www.bat.org/help/guilds.php?str=Shirrifs+of+Shire Shirrifs of Shire]
 
|align=center|[http://www.bat.org/help/guilds.php?str=Shirrifs+of+Shire Shirrifs of Shire]
 
|x|| || || || || || || || || || || ||
 
|x|| || || || || || || || || || || ||
|They can burrow themselves a peacfull place to be.
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|They can burrow themselves to a peaceful place to be.
 
|-
 
|-
 
!align=right|[http://www.bat.org/help/races.php?str=human Human]
 
!align=right|[http://www.bat.org/help/races.php?str=human Human]
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|align=center|[http://www.bat.org/help/guilds.php?str=The+Order+of+the+Shamrock The Order of the Shamrock]
 
|align=center|[http://www.bat.org/help/guilds.php?str=The+Order+of+the+Shamrock The Order of the Shamrock]
 
|x||x||x|| ||x|| || || || || || || ||1
 
|x||x||x|| ||x|| || || || || || || ||1
|They have ability to immidietly escape to outerworld by small gold fee.
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|They have ability to immediately escape to outerworld by small gold fee.
 
|-
 
|-
 
!align=right|[http://www.bat.org/help/races.php?str=lich Lich]
 
!align=right|[http://www.bat.org/help/races.php?str=lich Lich]
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|align=center|[http://www.bat.org/help/guilds.php?str=The+Revelers+of+the+Night The Revelers of the Night]
 
|align=center|[http://www.bat.org/help/guilds.php?str=The+Revelers+of+the+Night The Revelers of the Night]
 
| || ||x|| || || || ||x|| || || || ||
 
| || ||x|| || || || ||x|| || || || ||
|They can sing song's that help regeaining.
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|They can sing songs that help regening.
 
|-
 
|-
 
!align=right|[http://www.bat.org/help/guilds.php?str=shadow Shadow]
 
!align=right|[http://www.bat.org/help/guilds.php?str=shadow Shadow]
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|align=center|[http://www.bat.org/help/guilds.php?str=Soldiers+of+Oblivion Soldiers of Oblivion]
 
|align=center|[http://www.bat.org/help/guilds.php?str=Soldiers+of+Oblivion Soldiers of Oblivion]
 
|x||x||x|| ||x|| ||x|| || || || || ||3
 
|x||x||x|| ||x|| ||x|| || || || || ||3
|By focusing they can produce more mana with the cost of their health.
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|By focusing they can produce more mana with the cost of their health or endurance. They can turn invisible as a racial speciality.
 
|-
 
|-
 
!align=right|[http://www.bat.org/help/races.php?str=skeleton Skeleton]
 
!align=right|[http://www.bat.org/help/races.php?str=skeleton Skeleton]
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|align=center|[http://www.bat.org/help/guilds.php?str=The+Wisps+of+the+Forest The Wisps of the Forest]
 
|align=center|[http://www.bat.org/help/guilds.php?str=The+Wisps+of+the+Forest The Wisps of the Forest]
 
|x||x||x|| ||x|| || || || || || || ||
 
|x||x||x|| ||x|| || || || || || || ||
|They have wings, but they are too small to use twohanded weapons. They also shed light and are able to give immediate first aid to other characters with the cost of their mana.
+
|They have wings, but they are too small to use two-handed weapons. They also shed light and are able to give immediate first aid to other characters with the cost of their mana.
 
|-
 
|-
 
!align=right|[http://www.bat.org/help/races.php?str=thrikhren Thrikhren]
 
!align=right|[http://www.bat.org/help/races.php?str=thrikhren Thrikhren]
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|align=center|[http://www.bat.org/help/guilds.php?str=The+Princes+of+Darkness The Princes of Darkness]
 
|align=center|[http://www.bat.org/help/guilds.php?str=The+Princes+of+Darkness The Princes of Darkness]
 
|x||x||x||x||x||x|| || ||x|| || || ||2
 
|x||x||x||x||x||x|| || ||x|| || || ||2
|They do not regenerate in lit places, they can not eat normal food and need to suck other players blood to statisfy their hunger.
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|They do not regenerate in lit places, they can not eat normal food and need to suck other players blood to satisfy their hunger.
 
|-
 
|-
 
!align=right|[http://www.bat.org/help/races.php?str=wolfman Wolfman]
 
!align=right|[http://www.bat.org/help/races.php?str=wolfman Wolfman]
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|align=center|[http://www.bat.org/help/guilds.php?str=The+Wolfbane+Elite+Commando The Wolfbane Elite Commando]
 
|align=center|[http://www.bat.org/help/guilds.php?str=The+Wolfbane+Elite+Commando The Wolfbane Elite Commando]
 
|x|| || ||x|| || || || ||x|| || || ||
 
|x|| || ||x|| || || || ||x|| || || ||
|If their fur gets caught infire, they will flee in terror.
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|If their fur gets caught in fire, they will flee in terror.
 
|-
 
|-
 
!align=right|[http://www.bat.org/help/races.php?str=zombie Zombie]
 
!align=right|[http://www.bat.org/help/races.php?str=zombie Zombie]

Revision as of 12:54, 13 August 2007

name of the race Str Dex Con Int Wis Size Exp rate Skill Max Spell Max Skill cost Spell cost HPR SPR Vision Race guild sees in the dark faster than normal heart beat detects magic on things can eat corpses is not fooled by invisiblity allergic to water empathic sensitive to their surroundings sometimes escape death ½ stats if good ½ stats if evil ½ stats in lit places number of rebirths needed special
Barsoomian 63 101 77 52 42 50 80 74 60 100 140 slow very slow average The Monkey Squad x x They got four arms.
Brownie 37 82 39 79 93 35 82 80 95 110 80 very slow fast good The Elusive Brownies x x x x x
Catfolk 77 96 68 62 65 57 86 92 86 90 90 slow average excellent The Followers of Silvan the Vagabond x x x Wet fur slows them down.
Centaur 97 55 102 47 72 87 73 82 78 85 85 slow average good The Riders of the Storm x They can attack with their hooves and have ½ stats if they are not males.
Cromagnon 79 67 89 42 42 72 100 88 50 120 170 average very slow average The Club Club
Cyclops 112 55 110 27 27 95 71 78 40 115 180 average very slow average School of Survival for one-eyes They have a weakness against psychic attacks but they can eat animals to gain momentary boost to stats.
Demon 87 66 74 70 60 85 75 88 88 120 131 average average good The Angels of Despair x x x x x x x x 2
Doppelganger  ?  ?  ?  ?  ?  ?  ?  ?  ?  ?  ?  ?  ?  ? The Defrauders x x 3 They can appear as members of any other race and can only be joined if you have an invitation from a member of this race.
Draconian 94 57 100 42 42 85 80 80 50 120 141 average slow bad The Dark Alliance x x 2 They can change briefly into dragons at higher levels.
Drow 62 87 62 77 102 49 75 83 97 90 100 very slow fast excellent Denizens of the Underdark x x x Monsters can't detect them if the room is dark enough.
Duck 50 75 57 98 84 39 84 81 98 120 80 very slow very fast good Citizens of the Pond x x They got strong enough wings to fly.
Duergar 87 72 92 53 64 55 84 93 80 85 160 slow slow bad The Profaners of Earth x x 1
Dwarf 84 68 86 57 63 54 85 100 70 75 160 average slow average The Crafters of Rock x
Elf 60 77 63 86 92 53 78 95 100 100 84 very slow fast excellent The Forester Guild x x x Animals won't attack on them at woods.
Ent 92 17 65 57 112 92 86 90 92 130 70 very slow fast average The Treeherders They heal faster when in water but regenerate only in lit places. They can suck nutrition out of the ground. Their metabolism is affected by season, winter slows them down.
Gargoyle 88 64 106 32 32 90 78 80 51 120 170 very slow very slow excellent Eternal Guardians x x 1 They can improve their body by sacrificing money at their shrine.
Giant 112 55 105 27 27 100 74 78 45 100 180 average very slow average The Tribal Grounds of Giants
Gnoll 77 70 69 59 67 61 117 80 66 110 120 slow average average The Outcasts x They help each out when acting as a pack.
Gnome 52 72 54 66 82 46 90 74 93 80 110 very slow fast bad The Collegium of Inventors x x Making gadgets is their speciality.
Hobbit 57 102 79 80 67 38 100 98 76 80 140 slow average average Shirrifs of Shire x They can burrow themselves to a peaceful place to be.
Human 71 71 71 71 71 59 88 100 95 85 85 slow fast average School of Hard Knox
Kobold 57 64 56 70 57 42 114 74 85 100 80 slow average bad The Kobold Tunnel Rats x x x
Leech 48 107 47 82 62 25 100 70 80 100 60 very slow fast bad Blood Brothers with Attitude x They can't eat normal food, nor can they use any weapon that requires the use of two hands.
Leprechaun 42 98 44 98 84 37 77 85 96 120 130 very slow fast excellent The Order of the Shamrock x x x x 1 They have ability to immediately escape to outerworld by small gold fee.
Lich 65 65 65 65 65 59 85 95 100 120 110 very slow fast average The Shadows of Maosoleum x 1 By sucking souls from corpses they increase their stats.
Lizardman 85 82 93 32 32 72 90 84 68 110 120 average slow average The Hall of the Slithering Horde x x They can not eat normal food. Snakes leaves them alone. They Hiss when talking.
Merfolk 60 55 69 86 86 52 88 79 93 110 100 very slow fast average The Seven Sea Chorus They heal faster when in water and stay underwater indefinable.
Minotaur 92 67 101 42 42 87 80 83 64 90 150 average average average The Order of the Raging Bull x They can attack with their horns.
Moomin 60 77 65 87 87 53 91 84 96 90 95 very slow fast average The Groke Defense x x x x x You need invitation from Backlash to join the race.
Ogre 97 54 104 47 47 88 77 78 68 80 180 average slow average The Galfang's School of Mercenaries
Orc 87 79 95 42 52 72 100 82 62 90 150 average average bad The Orcish Raiders x x x
Penguin 47 27 68 77 87 40 96 70 93 120 80 very slow fast good The Arctic Law, The Polar Police x x They heal faster when in water. You need invitation from Alvin to join the race.
Satyr 57 87 75 79 82 47 100 85 85 90 90 very slow average good The Revelers of the Night x x They can sing songs that help regening.
Shadow 50 68 68 82 82 55 79 95 95 80 82 very slow fast excellent Soldiers of Oblivion x x x x x 3 By focusing they can produce more mana with the cost of their health or endurance. They can turn invisible as a racial speciality.
Skeleton 77 77 77 57 57 59 88 95 70 110 100 very slow average average The Maosoleum Defense Corps x They are immune to poisons and they don't need to breath.
Sprite 40 112 42 77 72 37 96 98 95 130 80 very slow fast good The Wisps of the Forest x x x x They have wings, but they are too small to use two-handed weapons. They also shed light and are able to give immediate first aid to other characters with the cost of their mana.
Thrikhren 42 40 42 112 72 41 85 81 99 130 60 very slow very fast average The Mantis Warriors x x x x
Tinmen 76 54 81 82 34 67 91 87 80 90 80 very slow average bad The Tinmen Collective x x x x
Titan 102 62 102 42 45 110 81 85 75 120 average average excellent The Royal Warriors x 3 They can stomp the ground to produce a shockwave.
Troll 97 57 101 42 47 82 83 77 55 120 average slow bad The Bridge Trolls Union x x x x x
Valar 92 82 74 72 92 82 72 90 88 75 slow fast good The Celestial Warriors x x You need invitation from Tulkas to join the race.
Vampire 57 77 65 88 87 59 75 82 98 90 80 very slow very fast excellent The Princes of Darkness x x x x x x x 2 They do not regenerate in lit places, they can not eat normal food and need to suck other players blood to satisfy their hunger.
Wolfman 76 72 89 60 60 65 100 85 78 110 110 average average good The Wolfbane Elite Commando x x x If their fur gets caught in fire, they will flee in terror.
Zombie 54 32 112 52 97 51 90 70 90 150 50 very slow fast bad The Children of the Zombies x x x