Difference between revisions of "Syggax tasks"

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(Easy work)
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=Hard work=
 
=Hard work=
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==Complete the duergar priest kit==
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We found allies with the local duergar, eager to take up arms against the
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Feldspar dwarves. They're willing to lend relgious aid, something we
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despeately require, but it's our job to get them the supplies they need for
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their dark rituals. I'm making that your problem.
  
 
==Find the Convict's List in the Shadowkeep Prison Pit==
 
==Find the Convict's List in the Shadowkeep Prison Pit==

Revision as of 21:00, 20 November 2019

List of different daily tasks you can get from Kortax, Emissary of the Syggax Offensive. Only task and 'assemble kit/pack' info, no guides on how to do them.

ask kortax about easy work / medium work / hard word / ultra hard work

ask kortax about aborting (can do after 1 hour of starting task, but gives -favor)

ask kortax about completed


Completing task gives experience, money and favors.

  • Easy work: 10k exp, 2500 gold coins and 50 favor.
  • Medium work: 40k exp, 1000 platinum coins and 50 favor. (2000 max)
  • Hard work: 90k exp, 225 batium coins and 100 favor.(3000 max)
  • Ultra work: 150k exp, 50 mithril and 100 favor. (4000 max)

Favors can be spent at the Syggax offensive.

Easy work

Commit Snootlingcide

Our scouts tell of a snow-covered forest inside a cave. The forest could provide substantial resources, especially lumber, but it needs to be cleared out first. One spot in particular is home to a group of annoying snootlings -- not a major threat, but en masse they could pose some risk. Take them all out.

Kill Hazelbrag Stone, Mayor of Mirkhold

The town of Mirkhold has lots of things we'd like -- food, shelter, water, the works. What it _doesn't_ have is empty space. Send a message to the mayor that we want the place for ourselves. The message will be killing him.

Complete the preservative kit

A lot of the Syggax are reptilian, and a lot of reptiles like raw meat. Not usually a problem, unless you want to store it. This continent is STUPID cold, but it's not enough. Our apothecary and galley have given me a list of things that should help. Go get them.

Kill 5 Norse Village tradecrafters

When I say 'we need security' I mean 'wipe out anyone nearby that's more likely a threat then a food source'. There is a Norse Village in particular, loaded with humans and therefore at risk to join the Feldspar. That is not 'security'. I have a list of names for you: Alton, Ashfor, Bettie, Felcar, Gevies, Gudruk, and Reswald. They take care of many of the food, beverages and services of the village. Their loss will weaken their resolve.

Get 50 iron sling bullets

A lot of our most dedicated warriors use specialized weapons, including custom war slingshots. Problem is, we came here by boat, and sling ammunition is heavy. We need a resupply, and that's your job. Fifty bullets made from iron will hold us for a few days.

Medium work

Kill 3 Dwarf Guards in Moongate

Allowing the Feldspar to gather allies on this continent is unacceptable. There is a dwarf community here, behind a Moongate, and they have armed guards we cannot let the Feldspar acquire. Kill them.

Hard work

Complete the duergar priest kit

We found allies with the local duergar, eager to take up arms against the Feldspar dwarves. They're willing to lend relgious aid, something we despeately require, but it's our job to get them the supplies they need for their dark rituals. I'm making that your problem.

Find the Convict's List in the Shadowkeep Prison Pit

Our attempts to reach out to the violent inmates of Shadowkeep Prison are coming along nicely. We did hear about one in particular whose name has a lot of weight. Sadly, he's dead. But he may have some information we can use hidden in where the guards would never search. See what you can find.

Get arcane research from the Orcs of Horsehead Mountain

A pair of our scouts in the Horsehead Mountain range brought back tales of horned, mutant orcs -- twisted by magic and made tougher and stronger. Orcs can crawl off and die for all we care, but the augmentation magic could be highly useful. Find some information we can use.

Retrieve a Draconian Emblem from Snow Devils

We in the Syggax are no strangers to dragons, or even draconians, but we're not used to working with them in general and here in particular. We're willing to overlook minor things like 'who is descended from dragon blood and who is not' and they, typically, aren't. If we want to work with them, we're going to need a kind of invitation. Head for the draconians on the wall near the Snow Devils, find some kind of sigil or symbol we can use, and bring it back.

Pick 60 fresh strawberrys

We have mystics and herbalists ready to go, but they need materials to use for research. As everyone knows, fresher is better, and that means we need what's in season. But BOY are they going through the damn things quickly! And they won't shut up about it! 'Bla bla bla need more fresh herbs' over and over! Just drown them in strawberry, 60 or whatever. Or, if you can find mugwort instead, bring those.

Ultra hard work