Difference between revisions of "The Hall of the Slithering Horde"

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Command: slithering_horde
 
Command: slithering_horde
 +
 
Creator: Entropy
 
Creator: Entropy
 +
 
Maximum level: 5
 
Maximum level: 5
Description:
 
Lizardmen are known for their prowess in combat as well as their survivability
 
in the wilderness.  These skills are used to keep them alive in the harsh
 
outside world.  As soon as a lizardman hatches the young broodlings are sent
 
through a vigorous training program which helps them stay alive long enough to
 
grow larger and stronger.  Not only do lizardmen learn combat skills here but
 
they also learn skills that are essential for their survival.
 
  
+-----------------+-----+-----+-----+-----+-----+
+
Description:
| SkillSpell Name | 1   | 2   | 3   | 4   | 5   |
+
:[[Lizardman|Lizardmen]] are known for their prowess in combat as well as their survivability in the wilderness.  These skills are used to keep them alive in the harsh outside world.  As soon as a lizardman hatches the young broodlings are sent through a vigorous training program which helps them stay alive long enough to grow larger and stronger.  Not only do lizardmen learn combat skills here but they also learn skills that are essential for their survival.
+-----------------+-----+-----+-----+-----+-----+
+
{|class="wikitable sortable" style="text-align:center"
| Attack         | 10 | 16 | 22 | 28 | 35 |
+
|+ sinfo
| Camouflage     | - | - | 10 | 30 | 50  |
+
! Skill/Spell Name
| Controlled pani | - | - | 10 | 17 | 25 |
+
|1||2||3||4||5
| Locate water   | - | - | 5   | 20 | 35 |
+
! Skill Name
| Swim           | - | - | 10 | 40 | 70  |
+
|-
| Wilderness surv | 5   | 16 | 27 | 38 | 50 |
+
! [[Attack]]
+-----------------+-----+-----+-----+-----+-----+
+
| 10 || 16 || 22 || 28 || 35
 
+
! [[Attack]]
Abilities gained when joining:
+
|-
Receive bonuses as you advance
+
! [[Camouflage]]
May train skill Wilderness survival to 4%
+
| - || - || 10 || 30 || 50
May train skill Attack to 9%
+
! [[Camouflage]]
Abilities and requirements at each level:
+
|-
Level 2:
+
! [[Controlled panic]]
  Abilities:
+
| - || - || 10 || 17 || 25
  May train skill Wilderness survival to 15%
+
! [[Controlled panic]]
  May train skill Attack to 15%
+
|-
Level 3:
+
! [[Locate water]]
  Abilities:
+
| - || - || 5 || 20 || 35
  May train skill Wilderness survival to 26%
+
! [[Locate water]]
  May train skill Attack to 21%
+
|-
  May train skill Locate water to 4%
+
! [[Scaly tail]]
  May train skill Controlled panic to 9%
+
| - || - || - || - || 5
  May train skill Camouflage to 9%
+
! [[Scaly tail]]
  May train skill Swim to 9%
+
|-
Level 4:
+
! [[Swim]]
  Abilities:
+
| - || - || 10 || 40 || 70
  May train skill Wilderness survival to 36%
+
! [[Swim]]
  May train skill Attack to 27%
+
|-
  May train skill Locate water to 19%
+
! [[Wilderness survival]]
  May train skill Controlled panic to 16%
+
| 5 || 16 || 27 || 38 || 50
  May train skill Camouflage to 29%
+
! [[Wilderness survival]]
  May train skill Swim to 38%
+
|-class="sortbottom"
Level 5:
+
! Skill/Spell Name
  Abilities:
+
|1||2||3||4||5
  May train skill Wilderness survival to 48%
+
! Skill/Spell Name
  May train skill Attack to 33%
+
|}
  May train skill Locate water to 33%
+
[[Category:Racial guild]]
  May train skill Controlled panic to 24%
+
[[Category:Attack]] [[Category:Camouflage]] [[Category:Controlled panic]] [[Category:Locate water]] [[Category:Scaly tail]] [[Category:Swim]] [[Category:Wilderness survival]]
  May train skill Camouflage to 48%
+
  May train skill Swim to 67%
+

Latest revision as of 10:27, 5 February 2010

Command: slithering_horde

Creator: Entropy

Maximum level: 5

Description:

Lizardmen are known for their prowess in combat as well as their survivability in the wilderness. These skills are used to keep them alive in the harsh outside world. As soon as a lizardman hatches the young broodlings are sent through a vigorous training program which helps them stay alive long enough to grow larger and stronger. Not only do lizardmen learn combat skills here but they also learn skills that are essential for their survival.
sinfo
Skill/Spell Name 1 2 3 4 5 Skill Name
Attack 10 16 22 28 35 Attack
Camouflage - - 10 30 50 Camouflage
Controlled panic - - 10 17 25 Controlled panic
Locate water - - 5 20 35 Locate water
Scaly tail - - - - 5 Scaly tail
Swim - - 10 40 70 Swim
Wilderness survival 5 16 27 38 50 Wilderness survival
Skill/Spell Name 1 2 3 4 5 Skill/Spell Name