Chaotic circulation

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The Kharim skill chaotic circulation is activated by using it while wielding a weapon in any limb. It hurts you (approx. 200 with high skill%), but the next time you go to combat it starts to rapidly heal you, for more in total than it hurt in the first place, until dropping rather quickly. If no damage is received, it drops on its own, after ~6-7 minutes with high skill%.

As a secondary effect, chaotic circulation also gives you a little bit (something between 1-10) of +avoid for its duration.

This skill can fail, which means that you lose a couple of hp's. Fumbling hurts you quite a lot more, but it's pretty much as rare as fumbles usually are.

It is possible to kill yourself when activating chaotic circulation if you don't have enough hp's.

It shows in 'show effects', but not in 'party prots'.

Wrath of chaos can enhance the effects, making it both hurt and heal more (and probably giving more +avoid?).

Help file
Skill duration: 3
Type of skill: special skill.
Affecting stats: Con.
It uses 20 endurance points.
Self-mutilation beyond recognition is only one the ways that Kharim's legionaries use to cause fear among the troops of their enemies. While it could prove to be somewhat effective, it is not the only reason why it is done. The most important reason for this is to activate a backward healing process, a difficult technique that causes circulation to speed up regeneration. The technique is commonly used before entering combat with the enemy. It is said that the legion of the Blood God can be a dreadful sight: self-mutilated brutes who seemingly refuse to perish.
List of things that enhance or grant access to this skill:

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