Difference between revisions of "Template:NPC"
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(why should they be removed? only downside is that it takes few bytes of server space.) |
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! align="right" | name || : | ! align="right" | name || : | ||
− | | Fill with what you | + | | Fill with what you see when [[target]]ing/scanning the NPC. The full short description, the one you see when entering room, is used as article name. |
|- | |- | ||
! align="right" | description || : | ! align="right" | description || : | ||
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! align="right" | race || : | ! align="right" | race || : | ||
− | | Gained trough [[detect race]] or [[study creature]]. | + | | Gained trough [[detect race]] or [[study creature]]. Guessing can also work in some cases since race is an universal handle for NPCs, but try to avoid guessing if there's even a slight chance it might be incorrect. |
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! align="right" | undead || : | ! align="right" | undead || : | ||
− | | Fill if the NPC is [[undead]]. | + | | Fill if the NPC is [[undead]]. Almost every NPC that has "(undead)" after its short description is one. Also note that some NPC's are undeads even if they are not members of typical undead races. |
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! align="right" | alignment || : | ! align="right" | alignment || : | ||
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! align="right" | spell || : | ! align="right" | spell || : | ||
− | | Fill with none if does not cast any spells, | + | | Fill with "none" if it does not cast any spells, otherwise with the spells name it casts. If not sure, leave blank. If multiple spells, add second spell to spell2 field, third to spell3 and so on. |
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! align="right" | skill || : | ! align="right" | skill || : | ||
− | | Same as | + | | Same as with spells above. |
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| align="right" | '''G'''lobal '''A'''buse '''P'''rotection || : | | align="right" | '''G'''lobal '''A'''buse '''P'''rotection || : |
Revision as of 21:24, 29 October 2008
Use this template when adding new NPC's to the game.
Copy & Paste
{{ NPC
| name =
| description =
| eqs =
| race =
| undead =
| alignment =
| area =
| spell =
| spell# =
| skill =
| skill# =
| GAP =
| PAP =
| exp =
| other =
}}
Fields | & | Instructions how to fill 'em. |
---|---|---|
name | : | Fill with what you see when targeting/scanning the NPC. The full short description, the one you see when entering room, is used as article name. |
description | : | Fill with all what you see when looking at it before seeing its shape. |
eqs | : | What seen after '<name>'s equipment:' line when looking at NPC. Include also in what slot it is. For multiple items, separate them with a empty newline. |
race | : | Gained trough detect race or study creature. Guessing can also work in some cases since race is an universal handle for NPCs, but try to avoid guessing if there's even a slight chance it might be incorrect. |
undead | : | Fill if the NPC is undead. Almost every NPC that has "(undead)" after its short description is one. Also note that some NPC's are undeads even if they are not members of typical undead races. |
alignment | : | Gained by either casting detect aligment or jesters trivia on the NPC or using study creature on it. |
area | : | Where the NPC is located. Use area names provided by batclient/bat.org maps. |
spell | : | Fill with "none" if it does not cast any spells, otherwise with the spells name it casts. If not sure, leave blank. If multiple spells, add second spell to spell2 field, third to spell3 and so on. |
skill | : | Same as with spells above. |
Global Abuse Protection | : | If the NPC has Global Abuse Protection, fill this field with how long the prot is. |
Personal Abuse Protection | : | If the NPC has Personal Abuse Protection, fill this field with how long the prot is. |
exp | : | How much the NPC was worth according to party kill. |
other | : | If any other important, use this field. |