Difference between revisions of "Template:Infobox Item"

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m (tidying)
m (clean up, Replaced: UA-3466433-1 → UA-3466433-3, using AWB)
 
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<includeonly>{| class="infobox" cellspacing="3"
+
<includeonly>[[Category: Equipment]]
 +
{| class="infobox" cellspacing="3"
 
|+ {{{name|}}}  [[Category:Item]]
 
|+ {{{name|}}}  [[Category:Item]]
 
! align="right" valign="top" | Description:
 
! align="right" valign="top" | Description:
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! align="right" | {{#if: {{{other|}}} | Other info:}}
 
! align="right" | {{#if: {{{other|}}} | Other info:}}
 
| {{#if: {{{other|}}} | {{{other}}} }}
 
| {{#if: {{{other|}}} | {{{other}}} }}
|}<analytics uacct="UA-3466433-1" ></analytics></includeonly><noinclude>This is a template for adding [[item]]s.
+
|}<analytics uacct="UA-3466433-3" ></analytics></includeonly><noinclude>This is a template for adding [[item]]s.
 
== Copy & Paste ==
 
== Copy & Paste ==
 
<nowiki>{{</nowiki> {{PAGENAME}}<br>
 
<nowiki>{{</nowiki> {{PAGENAME}}<br>

Latest revision as of 12:03, 23 June 2009

This is a template for adding items.

Copy & Paste

{{ Infobox Item
| name = 
| description = 
| tale
| stats = 
| weight = 
| kg = 
| sacvalue = 
| handles = 
| material = 
| size = 
| quality = 
| from = 
| other
}}

Explanation

Fields & Instructions how to fill 'em. Fields in italics should be remove if not used.
name  : Items long desc including all auras/glows.
description : Fill with all what you see when looking at it before any auras/glows or type.
tale : If the item has tale, use this field.
stats : Items (magical) properties.
weight : From looking at the item "It looks <weight>."
kg  : What the item really weights. Either sell it to shop and view it or use scales. Or you can pick up coins until you see you carried weight changing as ten coins weight one gram.
sacvalue  : The value damogran shows for the item when writing inv at him.
handles  : Shown by id "It is called <handles>." before slots.
size  : Shown by id after weight.
material  : Shown by id "made of <material>" after size and before the unaccurate sacvalue.
quality  : Shown by id "and of <quality> quality." after unaccurate sacvalue and before weapon skill.
other  : If any other important, use this field.