Difference between revisions of "Ancient tower"
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| − | + | {{ Area | |
| − | {{ | + | | name = Ancient tower |
| − | |name=Ancient tower | + | | aka = Tralpecktor |
| − | |description=Ancient tower is known as the home of Kech. It also includes the area quest | + | | description = Ancient tower is known as the home of [[Kech Lektar]]. It also includes the [[area quest|AQ]]: [[Free the ghost of seyed fairlonge]]. |
| − | |location= | + | | continent = Desolathya |
| + | | aka = Tralpecktor | ||
| + | | difficulty = 3-9man, quite a little to kill solo for any player, basically nothing for solo newbies. | ||
| + | | size = 67 | ||
| + | | X = 382 | ||
| + | | Y = 419 | ||
| + | |location= southeastern part, northwest from [[Hamlet of Windham]]. | ||
<pre> | <pre> | ||
ssss+s^^^HHHHHHH\^H^^ | ssss+s^^^HHHHHHH\^H^^ | ||
| Line 18: | Line 24: | ||
HH^^^^^^!^^^^HHHH^^^^ | HH^^^^^^!^^^^HHHH^^^^ | ||
^^^^^^^^^^^^^HHHH^^^^</pre> | ^^^^^^^^^^^^^HHHH^^^^</pre> | ||
| − | |||
}} | }} | ||
Latest revision as of 00:55, 17 March 2015
| General description: | Ancient tower is known as the home of Kech Lektar. It also includes the AQ: Free the ghost of seyed fairlonge. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||
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| Location on Desolathya: (whereami: 382x, 419y) |
southeastern part, northwest from Hamlet of Windham.
ssss+s^^^HHHHHHH\^H^^ ssss|H^^^^HHHHHHH\HH^ ssHH|H^^!^^HHH^^HH\HH sHHH|HH^^^^^^^^^^^^+- sHHH+HH^^^^^^^^^^^^^^ HHHHH\HHHH^^^^^^^^!^^ HHHHHH+---?^^^^^^^^^^ HHHHHHHHHHH^^^^^^^^^^ HHHHHHH^^HHHHH^^^^^^^ HHHHH^^^^^^^HH^^^^^^^ HH^^^^^^^^^^HHH^^^^^^ HH^^^^^^!^^^^HHHH^^^^ ^^^^^^^^^^^^^HHHH^^^^ | |||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Difficulty: | 3-9man, quite a little to kill solo for any player, basically nothing for solo newbies. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Coder: | (missing coder) | |||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Size (in rooms): | 67 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Map of the area: | (missing map of the area) | |||||||||||||||||||||||||||||||||||||||||||||||||||||||
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NPCs at the area:
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