Difference between revisions of "A sizable enchanted elm branch"
From BatWiki
(3 intermediate revisions by the same user not shown) | |||
Line 12: | Line 12: | ||
| handles = a sizeable enchanted branch and identified as 'branch' and '<weapon type>'. | | handles = a sizeable enchanted branch and identified as 'branch' and '<weapon type>'. | ||
| from = Severus castle | | from = Severus castle | ||
− | + | | description = The branch is crafted from an ancient chunk of enchanted elm wood. It seems to have magical qualities as it changes in shape and size as it touches your hand. There are several knots and leaved twigs along the length of the branch which would cause a great amount of pain when struck against an enemy's skull. You feel as if you've smashed about <number of total critical hits> skulls with this weapon. Smashing another <critical hits till the next upgrade> would be cause for celebration! | |
− | + | ||
− | | description = The branch is crafted from an ancient chunk of enchanted elm wood. It seems to have magical qualities as it changes in shape and size as it touches your hand. There are several knots and leaved twigs along the length of the branch which would cause a great amount of pain when struck against an enemy's skull. | + | | other = It has a personal reputation system to every character based on critical hits scored by the weapon. Effects yet unknown. |
− | | other = It has a reputation system based on critical hits | + | |
}} | }} |
Latest revision as of 13:35, 23 May 2018
Description: |
| |
---|---|---|
Weapon type: | a bludgeon (varies) | |
Stats: | +2 str, +3 dex, 'The weapon grows magically to fit the wielder's grip.' | |
It looks | A bit heavy (3.300 kg) | |
Sacvalue: | 1090000 | |
It is called | a sizeable enchanted branch and identified as 'branch' and '<weapon type>'. | |
Made of | 20% petrified wood, 80% elm | |
Size: | varies | |
Quality: | sterling | |
From: | Severus castle | |
Compares between: | Unknown and Unknown | |
Other info: | It has a personal reputation system to every character based on critical hits scored by the weapon. Effects yet unknown. |