Difference between revisions of "Clothing"
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==Clothing descriptions and effect on charisma== | ==Clothing descriptions and effect on charisma== | ||
===Glove=== | ===Glove=== | ||
− | Hand slot | + | Hand slot, most players can wear 2 |
*Beautiful +3 | *Beautiful +3 | ||
*Expensive +3 | *Expensive +3 | ||
Line 23: | Line 23: | ||
*Flowered +1 | *Flowered +1 | ||
*Interesting +1 | *Interesting +1 | ||
+ | *Low-cut +1 | ||
*Neat +1 | *Neat +1 | ||
*Nice +1 | *Nice +1 | ||
Line 28: | Line 29: | ||
*Cool 0 | *Cool 0 | ||
+ | *Traditional 0 | ||
+ | |||
+ | ==Long coat== | ||
+ | Torso, leg, leg, arm and arm; same slots as [[suit]], [[robe]], [[gown]], [[cape]], [[habit]], [[dress]], [[tuxedo]], [[tight dress]] and [[short dress]] | ||
+ | *Beautiful +12 | ||
+ | *Flashy +12 | ||
+ | *Glamorous +12 | ||
+ | *Sexy +12 | ||
+ | *Striking +12 | ||
+ | *Stunning +12 | ||
+ | *Embroidered +7 | ||
+ | *Flowery +7 | ||
+ | *Formal +7 | ||
+ | *Stylish +7 | ||
+ | *Brand new +2 | ||
+ | *Interesting +2 | ||
+ | *Nice +2 | ||
+ | *Revealing +2 | ||
+ | *Tasteful +2 | ||
+ | *Tight-fitting +2 | ||
+ | |||
+ | *Covering 0 | ||
+ | *Normal 0 | ||
*Traditional 0 | *Traditional 0 | ||
Line 33: | Line 57: | ||
(Glove) | (Glove) | ||
*Silk: 0.005 kg. | *Silk: 0.005 kg. | ||
+ | *Flesh: 0.045 kg. | ||
(Long coat) | (Long coat) | ||
− | *Silk: 0.185 | + | *Burlap: 2.400 kg. |
+ | *Cloth: 1.750 kg. | ||
+ | *Cotton: 1.625 kg. | ||
+ | *Feathers: 1.250 kg. | ||
+ | *Flesh: 1.250 kg. | ||
+ | *Fur: 2.200 kg. | ||
+ | *Leather: 3.000 kg. | ||
+ | *Paper: 1.750 kg. | ||
+ | *Silk: 0.185 kg. | ||
+ | *Wool: 2.250 kg. | ||
+ | (Pants) | ||
+ | *Flesh: 0.245 kg. | ||
+ | ==Colour== | ||
+ | Clothing may be dyed. | ||
+ | Colour without dying: | ||
+ | *Burlap: tan | ||
+ | *Cloth: white | ||
+ | *Cotton: white | ||
+ | *Feathers: colourful | ||
+ | *Flesh: tan or rose | ||
+ | *Fur: brown | ||
+ | *Leather: brown | ||
+ | *Paper: beige | ||
+ | *Silk: white | ||
+ | *Wool: beige | ||
[[Category:Clothing]] | [[Category:Clothing]] | ||
+ | [[Category:Cha]] | ||
+ | [[Category:Sewing]] |
Latest revision as of 10:03, 1 December 2019
Clothing is an object crafted of fabric which is worn by a player, or npc. Clothing may increase or reduce charisma. Clothing is not armour. There are clothing slots and armour slots. If armour is worn in that slot, it "covers" the clothing and any effect on charisma is nullified.
Contents
Clothing descriptions and effect on charisma
Glove
Hand slot, most players can wear 2
- Beautiful +3
- Expensive +3
- Flashy +3
- Glamorous +3
- Hot +3
- Irresistible +3
- Sexy +3
- Stunning +3
- Adorable +2
- Becoming +2
- Chic +2
- Fashionable +2
- Pretty +2
- Clean +1
- Cute +1
- Flowered +1
- Interesting +1
- Low-cut +1
- Neat +1
- Nice +1
- Sporty +1
- Cool 0
- Traditional 0
Long coat
Torso, leg, leg, arm and arm; same slots as suit, robe, gown, cape, habit, dress, tuxedo, tight dress and short dress
- Beautiful +12
- Flashy +12
- Glamorous +12
- Sexy +12
- Striking +12
- Stunning +12
- Embroidered +7
- Flowery +7
- Formal +7
- Stylish +7
- Brand new +2
- Interesting +2
- Nice +2
- Revealing +2
- Tasteful +2
- Tight-fitting +2
- Covering 0
- Normal 0
- Traditional 0
Clothing weight
(Glove)
- Silk: 0.005 kg.
- Flesh: 0.045 kg.
(Long coat)
- Burlap: 2.400 kg.
- Cloth: 1.750 kg.
- Cotton: 1.625 kg.
- Feathers: 1.250 kg.
- Flesh: 1.250 kg.
- Fur: 2.200 kg.
- Leather: 3.000 kg.
- Paper: 1.750 kg.
- Silk: 0.185 kg.
- Wool: 2.250 kg.
(Pants)
- Flesh: 0.245 kg.
Colour
Clothing may be dyed.
Colour without dying:
- Burlap: tan
- Cloth: white
- Cotton: white
- Feathers: colourful
- Flesh: tan or rose
- Fur: brown
- Leather: brown
- Paper: beige
- Silk: white
- Wool: beige